Revver

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Revision as of 19:47, October 27, 2023 by 104.28.55.219 (talk) (The names don’t confirm this as a variant of Dry Bones.)
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This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting. This notice should be removed after a month has passed since the game was first released.

Revver
An unnamed enemy from Super Mario Bros. Wonder
First appearance Super Mario Bros. Wonder (2023)
Comparable

Revvers are wheeled Dry Bones- and dog-like enemies that first appear in Super Mario Bros. Wonder. They wear a chain leash that can be grabbed and pulled, sending them rushing forward when released. Unlike Dry Bones, they cannot be jumped on to make them collapse and instead need to be hit with a ground pound or bump into a block or wall after getting sent rushing forward. They first appear in the course Rolling Ball Hall, but later appear prominently in a Break Time! course, Revver Run.

Their name is a combination of "rev" and the agentive suffix "-er".

Additional names

Internal names

Game File Name Meaning

Super Mario Bros. Wonder G:/romfs/Model/EnemyChorochu.bfres.zs Chorochu From the Japanese name

Names in other languages

Language Name Meaning Notes
Japanese チョロチュー[?]
Chorochū
Combination of「チョロチョロ」(choro-choro, darting about) and「ちゅう」(chū, onomatopoeia for mouse's squeaking), likely referring to their small size
Chinese (traditional) 暴沖鼠[?]
Bàóchōng Shǔ
Charging Mouse
Italian Caricosso[?] From "caricare" (to attack) and "osso" (bone)
Portuguese (NOA) Cachorrosso[?] Portmanteau of "cachorro" (dog) and "osso" (bone)
Portuguese (NOE) Esquelitrela[?] Portmanteau of "esqueleto" (skeleton) and "trela" (leash)
Spanish Tirachucho[?] From "tirar" (to tug) and "chucho" (mongrel)