Jump Board Scene
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Level | |
---|---|
Jump Board Scene | |
![]() Donkey Kong Jr. at the start of the level | |
Level code | Round 2 |
Game | Donkey Kong Jr. |
<< Directory of levels >> |
The Jump Board Scene,[1] also called the jump board[2] or Round 2,[3] is the second level of the game Donkey Kong Jr. It takes place in the jungle just as the first did but this area is less natural.
Gameplay
Donkey Kong Jr. starts near a Jump Board and has to cross it and then climb over to the top of the area. This time, chains have mostly replaced the vines of the first round and, instead of the old Snapjaws, Mario throws Nitpickers at Donkey Kong Jr. Nitpickers fly around, harming Donkey Kong Jr. if he touches them. However they also bombard him with eggs, which can also damage him. Once Donkey Kong Jr. reaches the top, he has to use the key to get Mario to push Donkey Kong further away.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | le tremplin[2] | the springboard | |
German | das Sprungbrett[2] | the springboard | |
Italian | il trampolino[2] | the trampoline | |
Spanish | el trampolín[2] | the trampoline |
References
Donkey Kong Jr. | ||
---|---|---|
Characters | Donkey Kong Jr. • Donkey Kong • Mario | |
Enemies | Bird • Drop* • Egg • Nitpicker • Snapjaw • Spark | |
Items | Fruit • Key | |
Objects | Chain • Jump Board • Pole • Vine | |
Rounds | Vine Scene • Jump Board Scene • Mario's Hideout • Chain Scene | |
Other | Gallery • Game Sound Museum: Donkey Kong Jr. • Multimedia • Pre-release and unused content • Staff | |