User:Nintendo Power issue 7

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Template:Quote2 [1] [2]

nintendo land pain and suffering with prima games

Rotating Platform Moving Floor (can rotate with r or l) moving platform or Moving Platform

elevator lift "breath-powered elevator"

Moving Platform (BUT NOT THE SAME AS THE ONE ABOVE)

Prima Games: overusing the word "platform" to describe everything since 1990.

Super Mario 3D World objects that still need pages:

Number represents a Prima Games guide page. I've excluded tons of circular rotating platforms, they're so common and so similar that I'm 99.9% sure we already have a page like this and all of them can just be merged.

2-1

3-3

3-4

  • "Rotating platforms with large sections cut out of them" - filename is needed for sure. 76

3-B

4-4

  • Scroller (conjectural name) appears in several Mario games, including Nintendo Land and Super Mario Odyssey. Name is all we need, really.

4-M

  • Swinging platform, pendulum platform. Variant on a pole -- Swaying platforms, tilting platform (116) shifting platform (137) 103, 105

Also a common object, though they usually have spiked rollers on them. That's what the metal deepening is for. I'll see if I can find a better name.

5-4

5-B

5-Castle

6-3

6-4

235 gong 257 couch elevator / couch 257 fake Goal Pole 265 hexagons 281 rotating conveyor belt

6-6

6-7

  • "Platforms that slam shut" or "block". 147 filename needed

B-6

  • "Platform has had two large chunks ripped out of it" 191

S-2

S-6

Ghost Houses

Ghost Houses have plenty of fake objects represented by Boos. They're called "illusions" by the Prima Guide. Recurring fake objects probably should have pages. 74

  • Flagpole
  • "fake pipe" 74 <-- gives a Green Star
  • 1-UP

L

Pots are solid objects with white liquid inside in the Luncheon Kingdom in Super Mario Odyssey. Pots contain Stupendous Stew, which hurts Mario like lava. Mario can swim inside pots while capturing a Lava Bubble. A large version of a pot, the Big Pot, appears on top of Mount Volbono and contains larger ingredients.


Template:Manga infobox Nintendo Power issue 6 is the sixth volume of Nintendo Power, released in May/June, 1989.

On page 6 in the Mail Box section, Aleric Irizarry writes that the "graphics in Super Mario Bros. 2 are some of the best ever by Nintendo", that sometimes enemies "even help you get through tough spots like World 4-6", and that the ending is the best thing about Super Mario Bros. 2. He also asks if Nintendo is going to release Super Mario Bros. 3. The response says that they're working on Super Mario Bros. 3 for Nintendo PlayChoice-10 "late this summer", and that there are no plans to release it for the NES.

Contents

Nintendo Power Awards '88

Super Mario Bros. 2 won in 3 out of 8 categories:

  • Best Theme. Fun
    "The landslide winner is Super Mario Bros. 2 with its many imaginative worlds of exotic creatures such as living bombs and bizarre birds. The story of the simple plumber saving the world of dreams has found a home in the hearts of players young and old alike."
  • Best Play Control
    "Once again the winner is Super Mario Bros. 2. Game play control is so responsive, that you almost feel you are the one jumping from cloud to cloud. Whether jumping, lifting, or throwing, SMB. 2 offers great variety in game play control with the four very different heroes"
  • Best Ending
    "Taking honors once again is SMB2. Without giving away anything, we can say that the great graphics, character tallying feature, and surprise ending combine to make a satisfying well-earned finale for the efforts of an industrious Power Player. A real hero's reward!"

Top 30


Warning: Display title "User:<i>Nintendo Power</i> issue 7" overrides earlier display title "User:<i>Nintendo Power</i> issue 6".

Template:Manga infobox Nintendo Power issue 7 is the seventh volume of Nintendo Power, released in July/August, 1989. It was released with a free copy of Super Mario Bros. 2 Super Power Tip Book.

The Contents section on page 5 mentions Super Mario Bros. 2 Super Power Tip Book: Template:Quote2 A question about Mario and Luigi's age appeared in The Mail Box section on page 6. The letter also asked if they had last names and if they were twins. The reply did not answer these questions, stating that "some questions simply don't have answers".

In the Video Spotlight section on page 7, Chuck "The Whiz" Burkz writes that Super Mario Bros. 2 is his second favorite game. He talks about how he purchased the last copy of Super Mario Bros. 2 when it released in the store on Saturday afternoon. He then defeated Wart by Tuesday night. He also claims to have "shot -12 just two days after getting the game" in Golf.

Game Boy is showcased on page 84 with Super Mario Land and Alleyway.

On page 92, a drawing contains Princess Peach, Toad, Luigi, and Bowser. The page also says that "Nintendo has moved from arcade classics like Donkey Kong" to the NES.

Contents

Top 30

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  • 1st: Super Mario Bros. 2 (12900 points)
    "By leaps and bounds, Super Mario Bros. 2 recaptures the lead. Goes to show, you can’t keep a good game down."
    Players' picks: 5535 points
    Pros' picks: 1216 points (incorrectly spelled as Super Mario Brothers 2)
    Dealers' picks: 6677 points
  • 24th: Super Mario Bros. (1442 points)
    Players' picks: 978
    Pros' picks: 464 (incorrectly spelled as Super Mario Brothers)
    Dealers' picks: N/A
  • Donkey Kong Classics
    Players' picks: N/A
    Pros' picks: N/A
    Dealers' picks: 572 points

Classified Information

This issue's Classified Information section covers a way to obtain more coins in Subcon by losing a life in World 5-1 in "Extra Coins for Experts" on page 76.

NES Achievers

Only the top scores are listed:

  • Golf
    Alex Vaishville (Santa Clara), Roland F. Harbour Sr. (Pawtucket) / -22, 50 (strokes)
  • Super Mario Bros.
    Multiple people / 9,999,950 (score)

The First Anniversary

For the first anniversary of Nintendo Power, a 3-page guide was published on pages 89 to 91 for finding extra lives. It includes Super Mario Bros. 2 and Super Mario Bros., showcasing methods to obtain 1-UP Mushrooms in World 1-1, 1-2, 2-2, 5-1, and 6-1 for Super Mario Bros. 2, and in World 1-1, 1-2, 2-1, 3-1, 4-1, 5-1, 6-1, and 8-1.

Mario can be seen saying "Take it from me. Nintendo Power is the source for game play information." at the bottom of the page.