This is a list of profiles and statistics for Koopa Troopas.
Super Mario series
Super Mario Bros. / Super Mario Bros. Deluxe
Super Mario Bros. instruction booklet profiles
- Koopa Troopa (green): Soldier of the Turtle Empire, his orders are to find and destroy Mario. Jump on him and he stops moving for a while. [1]
- Koopa Troopa (red): This turtle is chicken! Very timid, he gets scared easily and runs back and forth a lot. Jump on him and he stops moving for a while. [1]
Super Mario Bros. Deluxe instruction booklet profiles
- Koopa Troopa (green): Soldier of the Turtle Empire. His orders are to find and destroy Mario. Jump on him, and he stops moving for a while. [2]
- Koopa Troopa (red): A very timid turtle who is easily scared and runs back and forth a lot. Jump on him, and he stops moving for a while. [2]
Super Mario World / Super Mario World: Super Mario Advance 2
- Super Mario World instruction booklet: The same old Koopas are back again. Everything seems bleak when these characters appear! If you jump on a Koopa in this game, it pops out of its shell. And what's worse is that an unshelled Koopa will eventually find its empty shell and climb back in to start all over again. BEWARE! If a Koopa climbs into a yellow shell, he'll become invincible! [3]
- Nintendo Power Issue #28: Koopas: These zany turtles shoot from their shells when stomped.[4]
- Super Mario World: Super Mario Advance 2 "Denizens of Dinosaur Land" poster: The Koopas are back in force! When you jump on top of them, they shoot right out of their shell. If you leave them alone for a bit, they'll climb back in and come after you again. Koopas that climb into yellow shells become invincible, so watch out. There are four different colours of Koopa shells.
- Bio: These fighting turtles first appeared in Mario Bros. as Shellcreepers, then became Koopa Troopas and Koopa Paratroopas in the Super Mario Bros. series. Recently Mario has been able to knock them out of their shells. Before, they they hid in their housings when stomped, then came back out when the coast was clear.[5]
New Super Mario Bros. Wii
- Trading Card description: Get ready to stomp some shells. Koopa Troopas are faithful foot soldiers to Bowser that take their duties seriously. They pace back & forth waiting for you to drop your guard. Green-shelled Troopas will walk off of ledges, but red Troopas will double back. In the skies, you will see the winged species, Paratroopas. You can stomp their wing power for a knockout advantage.
Card Number: 43
Super Mario 3D Land
- European website bio: Jump on a Koopa Troopa to dislodge its shell. Kick this shell towards a group of enemies and take them all out in one go!
Super Mario Maker
- Play Nintendo:
- Looking for a new color scheme for your level? Try giving your Green Koopa Troopa a shake to turn its shell red! Green Koopa Troopas will walk off ledges, while Red Koopa Troopas won’t.
- Shells are great at brick-breaking but usually just bounce off of Hard Blocks. If you drag a Super Mushroom onto a Koopa Troopa, its shell becomes powerful enough to bust through almost any kind of block when kicked![6]
Super Mario Run
- Notebook bio: One of the members of the infamous Koopa Troop, its shell can be kicked after this foe has been stomped.
- Notebook bio: This red-shelled foe won't just walk off a cliff, but the shell still endangers other enemies if kicked.
Super Mario 3D World + Bowser's Fury
- Uncover a mystery pic from Super Mario 3D World + Bowser's Fury!" Switch news article bio: Cat Koopa Troopa has quite the tail to tell. Don't fur-get that you can toss their shells at other foes!
ノコノコ
種族 カメ族
性格 うたれ強い
登場ゲーム 1、 2、 3(バトル含む)、ワールド、ランド2、カート
世界で一番有名存カメ
ザコキャラの代表格ともいえるカメ族の兵士たち。シリーズを速して、マリオに踏まれ続けているが、まつたくこりる気配がない。踏みつけると、体をひっこめたり、中身が飛び出したりする。[7]
Koopa Troopa
Tribe: Turtle clan
Disposition: Able to take a lot of punishment
Game appearances: 1, 2, 3 (including Battle Mode), World, Land 2, Kart
The world's most famous turtle
The soldiers of the Turtle Tribe are the representative of the lowly characters. They've been stepped on by Mario throughout the series, but show no signs of slowing down. If you step on them, they pull their bodies in or the bodies pop out.
Mario Clash
- Instruction Booklet bio: If you jump on a Koopa, it will withdraw into its shell. You can throw the shell after picking it up. Koopas are the only thing you can jump on and throw. But, after a short time, they will revive, so be careful![8]
Mario Kart series
Mario Kart: Double Dash!!
- Partner: Paratroopa
- Kart: Koopa Dasher
- Special Item: Triple Shells
- Bio: Make no mistake: this is one turtle with some zip. He may be small, but don't blink or you'll miss him.
- Instruction Booklet Bio: Usually a faithful underling of Bowser, it shows even the big boss no mercy during a race.
Mario Kart Wii
Koopa Troopa's complete vehicle roster
- Size: Small
- Actual Bonuses
- Handling: +3
- Mini-Turbo: +6
- Website Stats:
- Speed: 3/5
- Acceleration: 2.5/5
- Handling: 3/5
- Acceleration: 3/3
- Top Speed: 1/3
- Off-Road: 3/3
- Bios
- Website
- Koopa Troopa may be light, but he's rollin' heavy when you put him behind the wheel of this machine.
- A racer with the heart of a champion, Koopa Troopa suffers the ultimate irony every time a shell hits him.
- Guide: He remembers the Super NES days, when his ride was the sweetest. Pick him this time, too!
- Trading Card: Sporting a custom made-to-order shell, Koopa Troopa is a persistent force in the Mushroom Kingdom, tearing up the Mario Kart tracks. he may be part of the Lightweight division, but he's no baby, baby. Whether he's shooting the shell or peeling out on a banana, he's ready to compete!
Mario Kart 7
- Class: Feather
- Stat Boosts
- Speed: 3
- Acceleration: 4
- Weight: 2.25
- Handling: 3
- Off-Road: 4
- Bios:
- Websites:
- Bowser's green-shelled trooper uses his light weight and small size to his advantage.
- This lightweight driver has excellent acceleration, but it's on corners that he can really show what he's capable of.
- Guide: This little guy is another great option for new players. He shares all of Toad's characteristics, so don't hesitate to pick him.
Mario Kart 8
Koopa Troopa's emblems from Mario Kart 8
- Weight Class: Light
- Stats
- Speed
- Ground: 2.75
- Water: 3.25
- Air: 2.75
- Anti-Gravity: 3
- Acceleration: 3
- Weight: 2.75
- Handling
- Ground: 4.25
- Water: 4.25
- Air: 4
- Anti-Gravity: 4.5
- Traction: 4.25
- Mini-Turbo: 2.75
- Bio: The faithful and ever stompable frontline troopa represents his shelled brothers on the track—and if the Koopa’s lucky, maybe Bowser won’t be upset about it!
- Staff ghost time
Course
|
Staff Name
|
Country
|
Time
|
Vehicle Combination
|
Body
|
Tires
|
Glider
|
DS Cheep Cheep Beach
|
Nin★Massim
|
Italy
|
2:11.220
|
Steel Driver
|
Metal
|
Parachute
|
Mario Kart 8 Deluxe
Driver statistics
|
Vehicle size
|
Speed
|
Acceleration
|
Weight
|
Handling
|
Traction
|
Mini-Turbo
|
Ground
|
Water
|
Air
|
Anti-Gravity
|
Ground
|
Water
|
Air
|
Anti-Gravity
|
Small
|
2
|
2
|
2
|
2
|
4
|
2
|
8
|
8
|
8
|
8
|
5
|
4
|
- 150cc staff ghost time
Course
|
Staff Name
|
Country
|
Time
|
Vehicle Combination
|
Body
|
Tires
|
Glider
|
DS Cheep Cheep Beach
|
Nin★Massim
|
Italy
|
2:06.314
|
Steel Driver
|
Metal
|
Parachute
|
- 200cc staff ghost time
Course
|
Staff Name
|
Country
|
Time
|
Vehicle Combination
|
Body
|
Tires
|
Glider
|
SNES Donut Plains 3
|
Nin★Mizuho
|
Japan
|
1:11.794
|
Streetle
|
Monster
|
Flower Glider
|
Mario Kart Tour
Statistics
|
Special skill
|
Triple Green Shells
|
Favorite courses (Three items per Item Box)
|
|
Favored courses (Two items per Item Box)
|
|
* indicates a favored course upgraded to a favorite course after reaching level 3. ** indicates a favored course upgraded to a favorite course after reaching level 6. *** indicates a favored course upgraded to a favorite course after reaching level 8.
|
Mario Tennis series
Mario's Tennis
- Instruction Booklet Bio: Being a turtle, basically, his court speed suffers. He has a large racquet contact area, though. He likes to rally from the baseline, and he also can lunge at tough shots like Toad.[9]
Mario Power Tennis
- Skill Type: Speedy
- Offensive Power Shot: Water Bomb
- Defensive Power Shot: Water Shell Dash
- Bio: Koopa Troopa relies on his amazing footwork to spin back and forth and outrace his opponent's shoes.
Mario Tennis Aces
- Type: Speedy
- Trick Shots: Power Play (forward), Groundwork (side)
- Special Shot: Spin Break
- In-game bio: Koopa Troopa is the fastest on the court. Try gliding up and down and side to side and then using a slick drop shot to throw your opponent off!
Yoshi franchise
- Player's Guide: Swallow a Koopa and spit out its shell. The shell will zip over the ground like greased lightning.[10]
- Shogakukan guide: カメのノコノコは、使い道いろいろ。タマゴにはできないが、吐き出したりタマゴをぶつけたりすると、コウラになってすべってゆく。 固いコウラも、ヒップドロップならこなごな。[11](The turtle Koopa Troopa can be used in a variety of ways. They cannot be turned into eggs, but if you spit them out or hit them with an egg, they turn into shells and slide away. Even a hard shell can be shattered with a Hip Drop.)
- Shogakukan guide: はき出したり、ふみつけてからけったりするとコウラになってすべって行く。コウラの取れたノコノコなら、食べてタマゴにできる。[12](If you spit them out or kick them after stepping on them, they turn into a shell and slide away. If the Koopa Troopa's shell is removed, you can eat it and turn it into an egg.)
- Shogakukan guide: 食べるとコウラになる。コウラを吐き出したり蹴ったりすると、敵を倒したりアイテムを入手したりすることができる。赤・緑・虹色3種類がいる。[13](When eaten, it becomes a shell. When you spit out or kick a shell, you can defeat enemies or obtain items. There are three types: red, green, and rainbow.)
Mario Golf series
Mario Golf: Toadstool Tour
- Distance: 200 yards
- Star Distance: 230 yards (+30)
- Trajectory: Draw
- Height: Moderate
- Impact: 14
- Star Impact: 13
- Control: 14
- Spin: 8
- Bio quote: Hi! I might be small, but I'm a huge fan of golf! Care to match skills?[14]
Mario Golf: Super Rush
- Play Nintendo: The shell-shielded Koopa Troopa can make the ball bounce several times […][15]
Mario Baseball series
Mario Superstar Baseball
- Type: Balanced
- Starting Team Captain: Donkey Kong
- Status: Player
- Stats:
- Green Koopa Troopa Stats:
- Batting: 5/10
- Pitching: 4/10
- Fielding: 5/10
- Running: 5/10
- Red Koopa Troopa Stats:
- Batting: 6/10
- Pitching: 4/10
- Fielding: 5/10
- Running: 4/10
- Player Profile:
- Strong Point: Nothing Particular
- Special Talents: Sliding Catch
- Trajectory:
- Field: Center
- Height: Normal
- Star Pitch: Curveball
- Star Swing: Center
- Default Batting Position: Left
- Default Throwing Arm: Right
- Sweet Spot: The shell on the bat
- Compatiable Relationships: Bowser, Dry Bones, Paratroopa
- Bio: A familiar face of the Mario series, this member of the Koopa clan can pull his feet inside his shell to protect himself. Long ago, he didn't even walk upright, but now he's even playing baseball! Though he can do just about everything, he's slow because...well, you know.
Stats Mission
- Drive in a run!
- Pitch a whole game and win!
- Crack a long hit!
- Smack more than 3 hits in a game!
Mario Super Sluggers
Koopa Troopa's official profile card from Mario Super Sluggers (front)
Koopa Troopa's official profile card from Mario Super Sluggers (back)
- Team: Wario Muscles
- Special Skill: Spin Attack
- Good Chemistry: Bowser, Bowser Jr., Paratroopa, Goomba, Dry Bones, Mii (according to Koopa Troopa's color)
- Bad Chemistry: None
- Koopa Troopa Stats
- Batting: 6/10
- Pitching: 3/10
- Fielding: 4/10
- Running: 6/10
- Red Koopa Troopa Stats
- Batting: 6/10
- Pitching: 4/10
- Fielding: 3/10
- Running: 6/10
- Default Bat: Left
- Default Glove: Right
- Paratroopa's In-Game Bio: A contact hitter with good speed.
- Green Paratroopa's In-Game Bio: A player who can use a spin attack.
- Collectible Card Info: Tired of continually being stomped by Mario™, Koopa Troopa is ready to fight back on the baseball diamond. He boasts a spin attack like Bowser™, but he's really just a pretty average player.
Mario Strikers Charged
Stats
- Movement: 6
- Shooting: 6
- Passing: 6
- Defense: 6
Mario Sports Superstars
Soccer
Baseball
Mario Party series
Mario Party DS
Name
|
Image
|
Description
|
How to Unlock
|
Koopa
|
|
This guy's hard shell means he doesn't mind any amount of stomping. In terms of defense, he can hold his own, so feel free to stomp away!
|
Win 24000 MP Points.
|
Koopa Friend
|
|
23,000 MPP earns you the rank of Koopa Friend, and this is your badge! Makes you a strong defender.
|
Win 23000 MP Points.
|
Mario Party 9
- Partner: Toad
- Website bio: Koopa might be one of Mario’s oldest foes, but he’s never lost his competitive edge. Will he leave the rest of the party shell-shocked by picking up the most Mini Stars?
- Speedy Shell: A constellation that brings to mind a ferocious shelled warrior. When kicked, he is capable of spinning away at frightening speeds.
Mario Party: Star Rush
Image
|
Name
|
Bio
|
|
Koopa Troopa A trooper in Bowser's army.
|
Their shells may protect them, but they can also be stolen and thrown right in their Koopa faces!
|
Super Mario Party
- Website bio: Mushroom Kingdom troublemaker. Wears its home on its back.
Mario Party Superstars
- Encyclopedia bios
- English: One of Bowser's minions who is excited to be back guiding Mario Party players.
- Japanese: 久しぶりのガイド役ではりきっています。(He is excited to be playing the role of guide for the first time in a long time.)
Super Smash Bros. series
Super Smash Bros. Melee
Trophy
#
|
Name
|
Image
|
Game / Move
|
Description
|
194
|
Koopa Troopa
|
|
Super Mario Bros. 10/85
|
Common soldiers in Bowser's army, Koopa Troopas can retreat into their shells. Unbelievable as it may seem, they're clearly unaware of being kicked and sent sliding when in this position. There are many Koopa types, each with a different shell color and unique traits. They all wear T-shirts and shorts under their shells.
|
Super Smash Bros. Brawl
Trophies
- In the Red Koopa Troopa's trophy description, the text "chase Mario with nets" is a mistranslation from the Japanese trophy description, which states that they chased Mario by climbing on wire nets, which occurred in castles and fortresses in Super Mario World.
Name |
Image |
Game |
Description
|
Green Koopa Troopa
|
|
NES Super Mario Bros. |
A henchman of Bowser. In the old days, they'd retreat into their shells for a short while to protect themselves after being stepped on. Recently, however, some have begun to immediately pop back out. You'll often find them marching straight ahead--if the path ends, they'll just march into the abyss. Surely there are no braver turtles to be found.
|
SNES Super Mario World
|
Red Koopa Troopa
|
|
NES Super Mario Bros. |
A turtle in the employ of Bowser. Koopas formerly traveled on four legs, but they've recently been spotted strolling on two. This has freed up their hands, allowing them to chase Mario with nets. Their adaptability must make Bowser very happy indeed. Unlike their green-shelled brethren, red ones do about-faces when they run out of road. They're a bright group.
|
SNES Super Mario World
|
Sticker
Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
Trophies
Name
|
Nintendo 3DS image
|
Wii U image
|
Appears in
|
American English description
|
British English description
|
Koopa Troopa (Green)
|
|
|
NES Super Mario Bros. (10/1985) SNES Super Mario Kart (09/1992)
|
Koopa Troopas are the main representatives of Bowser's army. They are just about as common as Goombas. They know no fear, bravely charging ahead even if it means falling off a cliff or into a hole. They do this in Smash Run as well. Defeating them will reduce them to a shell you can throw.
|
These turtles are just as common as Goombas in Bowser's army. They're brave little soldiers, and nothing will make them stop in their tracks - not you, not holes, not even cliffs. The same goes in Smash Run, too. Once they see a fighter, they'll go right after them. Beat them or stomp on them to turn them into shells you can throw.
|
These turtles are just as common as Goombas in Bowser's army. They may look meek, but they have the guts to leap off any cliff they come across. If you jump on one, its shell will be yours to kick or throw as you please. Many locations in Mario games are named after these enemies, such as Koopa Beach and Koopa Park.
|
These turtles are just as common as Goombas in Bowser's army. They may look meek, but they have the guts to leap off any cliff they come across. Jump on one, and its shell will be yours to kick or throw as you please. Many locations in Mario games are named after these enemies, such as Koopa Beach and Koopa Park.
|
Koopa Troopa (Red)
|
|
N/A
|
N/A
|
Bowser's go-to foot soldiers. They sport red shells and advance forward, but they have the common sense not to walk off cliffs. During Smash Run, they'll advance toward any fighter they see, attacking with their whole body. These Koopas leave red shells when beaten.
|
These Koopas are a lot like their green counterparts, except their shells are red, and they have the sense not to blindly walk off cliffs or into holes. If one spots you in smash run, it'll attack with it's whole body, so watch out! Defeat it to turn it into a shell you can throw at other enemies.
|
Red indicates exclusive to the Nintendo 3DS version.
Blue indicates exclusive to the Wii U version.
Super Smash Bros. Ultimate
Spirit
#
|
Name
|
Image
|
Series / Game
|
Type
|
Class
|
Strength / effect(s)
|
How to obtain
|
Spirit battle
|
Opponent(s)
|
Battle conditions
|
Stage
|
Song
|
37
|
Koopa Troopa
|
|
Super Mario Series
|
Support (1)
|
Novice
|
Green Shell Equipped
|
Spirit Board; amiibo
|
Squirtle
|
Rule: Defense ↑; Item Tidal Wave; Item: Green Shell
- The enemy has increased defense after a little while
- Certain items will appear in large numbers
- The enemy is easily distracted by items
|
Golden Plains
|
Main Theme - New Super Mario Bros.
|
Paper Mario series
Paper Mario
Paper Mario enemy
|
Koopa Troopa
|
|
Max HP
|
4
|
Attack
|
1
|
Defense
|
1 (standing), 0 (flipped)
|
Role
|
Common
|
Type
|
Ground
|
Level
|
6
|
Strong
|
None
|
Weak
|
None
|
Moves
|
Shell Toss (1), Struggle, Stand Up
|
Sleep?
|
90%, 0
|
Dizzy?
|
90%, 0
|
Shock?
|
90%, 1
|
Shrink?
|
90%, 0
|
Stop?
|
100%, 0
|
Fright?
|
90% (standing); 0% (flipped)
|
Air Lift?
|
90%
|
Hurricane?
|
90%
|
Coins
|
1 + 1
|
Items
|
Koopa Leaf, POW Block
|
Run
|
18
|
Location(s)
|
Pleasant Path, Koopa Bros. Fortress
|
Tattle
|
This is a Koopa Troopa. Everybody knows Koopa Troopas. They're Bowser's followers. Max HP: 4, Attack Power: 1, Defense Power: 1 Their shells are hard. If you can flip 'em over, their defense power will fall to 0 and it will become much easier for you to defeat 'em. You can flip 'em with a POW Block or a Jump attack.
|
- Paper Mario Official Nintendo Player's Guide: Koopas come in many shapes and sizes, but you can keep just one simple rule in mind: Flip 'em over. A Koopa Troopa doing the backstroke won't be able to do much except wiggle around.[16]
Paper Mario: The Thousand-Year Door
Paper Mario: The Thousand-Year Door enemy
|
Koopa Troopa
|
|
Max HP
|
4
|
Attack
|
2
|
Defense
|
1
|
Location(s)
|
Petal Meadows, Path to Shhwonk Fortress, Hooktail Castle, Rogueport Sewers
|
Role
|
Common
|
Level
|
8
|
Sleep?
|
95%
|
Dizzy?
|
90%
|
Confuse?
|
90%
|
Tiny?
|
95%
|
Stop?
|
100%
|
Soft?
|
95%
|
Burn?
|
100%
|
Freeze?
|
90%
|
Fright?
|
95%
|
Gale Force?
|
90%
|
KO?
|
100%
|
Moves
|
Shell Toss (2), Flail (N/A), Get Up (Stops Being Flipped)
|
Exp. points
|
0
|
Coins
|
1
|
Items
|
Courage Shell, Mushroom, POW Block, Sleepy Sheep, Happy Heart
|
Tattle Log #: 10
|
Log
|
Koopa Troopas have been around forever. Jump on them to flip them over and drop their Defense to 0.
|
Tattle
|
That's a Koopa Troopa. They've been around forever! Gotta respect the longevity! Their shells are hard, but flip them over and their Defense drops to zero. And you know how to flip them over, right? Just jump on their heads!
|
Super Paper Mario
Super Paper Mario enemy
|
Koopa Troopa
|
|
Max HP
|
1
|
Role
|
Common
|
Location(s)
|
Lineland Road (1-1), Mount Lineland (1-2), Gloam Valley (2-1), The Bitlands (3-1), The Dotwood Tree (3-3), Castle Bleck Entry (8-1), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 11, 14, 16, 17, 19, and 28)
|
Attack
|
1
|
Card type
|
Common
|
Defense
|
1
|
Items
|
Turtley Leaf
|
Card location(s)
|
Card Shop; Catch Card/SP; Chapter 1-1: Found in a secret area via a 3D-accessible path near the Star Block.
|
Score
|
100
|
Card description
|
Koopa Troopas have always been causing trouble. When they get attacked, they retreat into their shells. Of course, there's nothing stopping you from kicking it.
|
List of Catch Cards 9 10 11
|
Tattle
|
Normal: This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas... Flipping: This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... This one can flip between dimensions. Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas...
|
Paper Mario: Sticker Star
Paper Mario: Color Splash
Paper Mario: Color Splash enemy
|
Koopa Troopa
|
|
HP
|
21
|
Type
|
Shelled
|
Role
|
Common
|
Card
|
Strong
|
None
|
Weak
|
POW Block
|
Card drop rate
|
7
|
|
Moves
|
Attack (7), Stomped-on Attack (21), Line Attack (7), Group Attack (7), Blowback Attack (16)
|
Location(s)
|
Ruddy Road, Cherry Lake, Bloo Bay Beach, The Golden Coliseum, Vortex Island, Lighthouse Island, Fortune Island, Green Energy Plant
|
Quotes
|
Usual: "I'm a Koopa Troopa. Deal with it." ~ "Don't you dare kick my shell!" ~ "I can't do much from inside my shell." ~ "You step on me? I hide, bro!"
Shell: "I'm in my shell, biding my time. ~ "In your face!"Flipped: "This isn't good..." ~ "Gah! Everything's upside down!" The Golden Coliseum if encountered in arena: "No bone? No problem. I got a shell!" ~ "Here I go!" ~ "Who's the special guest?" ~ "One step at a time..." Vortex Island Washing Machine area: "Wait just one minute!" ~ "My best Sunday shell was in that washing machine!" ~ "I won't use the gentle cycle on you!" ~ "What did that washer do to you?" ~ "Dry clean only?!" ~ "Now I have to rewear this gross shell."
|
Enemy class
|
ENEMY_RANDAM_1_5
|
Dropped items
|
Hammer Scraps
|
5
|
Red paint
|
0
|
Yellow paint
|
22
|
Blue paint
|
0
|
Orange paint
|
0
|
Green paint
|
17
|
Purple paint
|
0
|
|
Paper Mario: The Origami King
Paper Mario: The Origami King enemy
|
Koopa Troopa
|
|
HP
|
12
|
Moves
|
Location(s)
|
Type
|
Shelled
|
Shell Shot (4), Group Shell Shot (3 per Koopa Troopa, range starts at 0 and increases by 1 for each additional two Koopa Troopas), Shell Spark (base 0, 3 per additional Koopa Troopa, range starts at 0 and increases by 1 for each additional two Koopa Troopas), Tower Attack (3 per Koopa Troopa, range starts at 0 and increases by 1 for each additional two Koopa Troopas)
|
Earth Vellumental Temple, Autumn Mountain, Water Vellumental Shrine, Shogun Studios, Sea Tower, Shangri-Spa, Bowser's Castle, Origami Castle
|
Role
|
Common
|
Item drops
|
Mushroom
|
|
Even though they've been transformed into origami, these versatile villains can still transform into a shell as well.
|
Mario & Luigi series
Mario & Luigi: Paper Jam
Mario & Luigi: Superstar Saga + Bowser's Minions
- Minion Quest: The Search for Bowser profile: They look innocent, but their shells provide a tough defense. Dry Bones may share their bone structure, but beware-they know their weakness!
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Bowser Jr.'s Journey profiles
- Koopa Troopa (Green): Don't trust those innocent eyes. Their green shells provide a tough defense, but they're said to be weak against boney enemies.
- Koopa Troopa (Red): Don't trust those innocent eyes. Their red shells provide a tough defense. Rumored to know Para-Biddybud's weakness.
Dr. Mario World
Doctor
Image
|
Abilities
|
Attack
|
Speed
|
Defense
|
|
- Stage mode: Breaks blocks (4) one time.
- Stage mode (Prior to version 2.2.0): Breaks blocks (3) one time.
- Versus mode: Changes viruses (1/2/3/4/5) in opponent's stage into blocks.
|
|
|
20% |
50% |
20% |
20%
|
Stage Mode |
Versus Mode
|
Level |
Speed |
Description |
Speed
|
1 |
24 |
Changes viruses (1) in opponent's stage into blocks. |
32
|
2 |
22 |
Changes viruses (2) in opponent's stage into blocks. |
32
|
3 |
20 |
Changes viruses (3) in opponent's stage into blocks. |
32
|
4 |
19 |
Changes viruses (4) in opponent's stage into blocks. |
32
|
5 |
18 |
Changes viruses (5) in opponent's stage into blocks. Fills skill meter faster (medium). |
23
|
Assistant
- Stage mode: Grants 80/160/240/320/400 bonus points for capsules remaining on stage clear.
- Stage mode (Prior to version 2.3.0): Grants 50/70/100/150/200 bonus points for capsules remaining on stage clear.
- Versus mode: If opponent attacks, grants 4%/8%/12%/16%/20% chance attack meter fills instantly.
- Dr. Mario World Twitter:
- Yellow: "I thought something seemed off about the way he's sitting, and it turns out he's not feeling well! Huh? You think it's my fault? The Help Koopa Troopa! event lasts until Dec. 25. I feel bad for the poor guy so help him get better."[17]
- Red: "Introducing a new doctor arriving May 28, 2 AM PT. It's Dr. Koopa Troopa! A perfect match for the ocean. Please take it easy on me."[18]
Play Nintendo
- Don't tell one of these minions to come out of its shell (unless you plan to throw its shell right back at it).
These members of Bowser's Koopa Troop wear their homes—and their weapons—on their backs. You can usually find them marching through the Mushroom Kingdom and looking for trouble.
amiibo
- These baddies are just as common as Goombas in Bowser's army. They may look meek, but they have the guts to leap off any cliff they come across. If you jump on one, its shell will be yours to kick or throw as you please. Many locations in Mario games are named after these enemies, such as Koopa Beach and Koopa Park.
- Character bio: 赤や緑などのこうらを持っており、色によって特徴が異なる。 (They have red, green, and other types of shells, with different characteristics depending on the color.)[19]
- Super Mario World
- Koopa Troopa (Green): 地面を歩いている。踏むとはだかノコノコが飛び出しこうらは持ち運べる。(It walks along the ground. When you step on it, a Beach Koopa pops out, and you can carry its shell around with you.)[20]
- Koopa Troopa (Red): 赤いこうらのノコノコで、段差があると折り返して進む。(The red-shelled Koopa Troopa turns around and go forward when there is an edge.)
- Koopa Troopa (Blue): 足が速く、段差があると斤り返す。ヨッシーが食べると空を飛べる。(He is fast on his feet and knocks back when there is a bump in the road. When Yoshi eats it, he can fly.)
- Koopa Troopa (Yellow): はだかノコノコがこうらに入ると、点滅して追いかけてくる。(When the Koopa Troopa enters the shell, it flashes and chases after you.)
References
- ^ a b Super Mario Bros. Instruction Booklet. Nintendo. Retrieved September 28, 2021.
- ^ a b Super Mario Bros. Deluxe Instruction Booklet. Nintendo. Retrieved September 28, 2021.
- ^ Super Mario World Instruction Booklet. Nintendo. Retrieved September 28, 2021.
- ^ Nintendo Power Issue #28, page 10.
- ^ M. Arakawa. Nintendo Mario Mania Player's Guide. Page 13.
- ^ How to Use Shells in Super Mario Maker. Play Nintendo. Archived December 14, 2015, 21:25:38 UTC via Wayback Machine. Retrieved August 16, 2020.
- ^ Perfect Ban Mario Character Daijiten, Page 145.
- ^ Mario Clash English instruction booklet. Page 20.
- ^ Mario's Tennis English instruction booklet, page 21.
- ^ Super Mario World 2: Yoshi's Island Official Nintendo Player's Guide. Page 127.
- ^ 「スーパーマリオヨッシーアイランド任天堂公式ガイドブック」 (Super Mario: Yossy Island Nintendo Kōshiki Guidebook), page 6.
- ^ 「スーパーマリオアドバンス3任天堂公式ガイドブック」 (Super Mario Advance 3 Nintendo Kōshiki Guidebook), page 18.
- ^ 「ヨッシー New アイランド 任天堂公式ガイドブック」 (Yoshi's New Island Nintendo Kōshiki Guidebook), page 22.
- ^ Mario Golf: Toadstool Tour instruction booklet. Page 32.
- ^ Another round of free DLC for Mario Golf: Super Rush! Play Nintendo website. Retrieved September 26, 2021. (Archived September 26, 2021, 14:29:12 UTC via Wayback Machine.)
- ^ Paper Mario Official Nintendo Player's Guide. Page 106.
- ^ Drmarioworld_EN (December 19, 2019). Twitter. Retrieved March 29, 2020.
- ^ Drmarioworld_EN (May 26, 2020). Twitter. Retrieved May 26, 2020.
- ^ 「スーパーマリオブラザーズ百科: 任天堂公式ガイドブック」 (Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook), page 14.
- ^ 「スーパーマリオブラザーズ百科: 任天堂公式ガイドブック」 (Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook), page 55.