Stage 9-6
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Level | |
---|---|
Stage 9-6 | |
Level code | 9-6 |
World | Tower |
Game | Donkey Kong |
Time limit | 200 seconds |
Boss | Donkey Kong |
<< Directory of levels >> |
Stage 9-6 is the sixth level of the Tower in the Game Boy version of Donkey Kong.
Layout
Mario starts the level on the bottom-left portion of the map. At the top is Donkey Kong, who will occasionally use a switch to make bridges and walls appear and disappear. Mario must first move across multiple wires while avoiding two Wire Traps and a Gyātoru, then move past the Robo NO.1 and do a Wire Spin from a diagonal wire to reach Pauline.
Enemies
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Music | Opening • 25m Theme • Hammer |
Other | Gallery • Media • Staff |