Room 5-DK

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The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors.
If an acceptable name is found, then the article should be moved to the new title.

Level
Room 5-DK
A screenshot of the battle against Donkey Kong in Boss Game 5 from Mario vs. Donkey Kong 2: March of the Minis.
Level code DK
BOSS GAME 5
World Lava Dome
Game Mario vs. Donkey Kong 2: March of the Minis
Time limit 180 seconds
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Room 5-DK is the Donkey Kong level of Lava Dome in Mario vs. Donkey Kong 2: March of the Minis. In this level, the Mini Marios engage in a battle against Donkey Kong, referred to as Boss Game 5. It features a cannon that can move from left to right and always shoots straight upward.

Overview

This battle plays similarly to Boss Game 1 in Room 1-DK. However, instead of dropping barrels and barbells, Donkey Kong will slam the ground to drop fireballs from above. After taking a hit, Donkey Kong will drop a large amount of fireballs, as well as a water drop.[1] If a Mini Mario comes in contact with a water drop, it gains a shield that protects it from fireballs and Fire Bars while in the air. However, if the Mini is hit by a fireball while still in the cannon, the shield disappears. If all of the player's Mini Marios are destroyed, the game is over. After taking 6 hits, Donkey Kong is defeated.

Enemies

References

  1. ^ Mario vs. Donkey Kong 2: March of the Minis object graphics filename (contents/data/anims/water_drop_anim.bin)

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