Nintendo 64DD
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The Nintendo 64DD (Nintendo 64 Disk Drive) was a machine that attached to a Nintendo 64 and played games in the form of discs. It ended up being a Commercial failure, so it wasn't released outside of Japan. There were several Mario games playable for this console, and several more that were cancelled. All of the games were in the Mario Artist series. There were only 9 Games. There were also several peripherals used for it.
- Mario Artist: Communication Kit
- Mario Artist: Talent Studio
- Mario Artist: Paint Studio
- Mario Artist: Polygon Studio
- Sim City 64
- F-Zero X Expansion Kit
- Doshin the Giant
- Doshin the Giant 2
- Japan Pro Golf Tournament
Proposed/cancelled games
most games were either cancelled or released on the Nintendo 64 cartriges.
- Mario Artist: Game Maker
- Mario Artist: Graphical Message Maker
- Mario Artist: Sound Maker
- Mario Artist: Video Jockey Maker
- Super Mario 64 2
- Super Mario RPG 2(released in cartrige as Paper Mario in US)
- Donkey Kong World
- Ultra Donkey Kong
- Zelda 64 (Released in Cartrige as Legend of Zelda: Ocarina of Time)
- Ura Zelda (Became a Gamecube title as Ocarina of Time Master Quest)
- Zelda Gaiden (Released in cartrige as Majora's Mask)
- EarthBound 64 (Became GBA title Japan only requested for international release)
- Banjo Kazooie 2 (Became Banjo Tooie and released in cartridge form)
......And More were cancelled and/or released in Cartriges.
Trivia
- It's the equivalent to the Famicom Disk System, the aborted SNES CD add-on, and the Sega CD for the Sega Genesis.
- One of the possible reasons why it failed was because it used Magnetic Disks instead of real Discs.