Bowser's Castle: The Last Dash

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Level
Bowser's Castle: The Last Dash
Official Mario Maker 2 course Bowser's Castle: The Last Dash, the final level of Ninji Speedruns in Super Mario Maker 2.
Game Super Mario Maker 2
Game style Template:SMMstyle
Theme(s) SMM2-ThemeIcon-Castle.png (main area)
Underground theme icon from Super Mario Maker 2 (sub-area)
Time limit 200 seconds
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Bowser's Castle: The Last Dash is an official course in Course World in Super Mario Maker 2. It is the twentieth level of Ninji Speedruns, running from April 13, 2021 to April 27, 2021. It is set in the castle theme for its main area and in the underground theme for its sub area, as well as in the New Super Mario Bros. U game style.

While it was described as the last Ninji Speedruns level, another level was eventually released following it.

Layout

The level begins with a big Zappa Mechakoopa, along with a Spike throwing a Spike Ball to a ? Block containing a Super Mushroom. Mario must use a Swinging Claw to move across to the next area, where two Giant Spiked Balls appear. After another section with two big Zappa Mechakoopas, Mario must ride a Fire Koopa Clown Car or Lakitu's Cloud upwards through a section with Piranha Plants and Frozen Coins. After another section with a few blocks, Mario must kick a Mega Bob-omb into some Hard Blocks blocking a Key Door to proceed. After crouching to pass through a Conveyor Belt, Mario must hit an ON/OFF Switch, then grab a Super Star from a Warp Pipe, go back to the beginning, and take another lap to the ax, blocked by a big Bowser, to complete the level.

If Mario decides to take any of the level's Warp Pipes, he will be brought to a parallel underground section, albeit with most of the Zappa Mechakoopas being replaced with Blasta Mechakoopas and the enemies at the beginning being Wendy and a big Lemmy.

Description

"To clear the final Ninji Speedruns course, you'll need to run a few laps around Bowser's Castle! It's packed with tricky gimmicks that will put all of your skills to the test. Keep at it, and go for the best time you can get!"

Enemies

Names in other languages

Language Name Meaning Notes
Japanese 最後決戦!ぐるぐるクッパ城[?]
Saigo Kessen! Guruguru Kuppa-jō
Final Decisive Battle! Winding Bowser's Castle
Italian Castello di Bowser: corsa finale[?] Bowser's Castle: final race
Spanish Vuelta tras vuelta hasta Bowser[?] Back and forth past Bowser

Template:SMM2 Levels