Grow Wario Grow
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- Not to be confused with Super Mario Land (WarioWare Gold) or Super Mario Land (WarioWare: Get It Together!).
Template:Minigame-infobox Grow Wario Grow is a microgame in WarioWare, Inc.: Mega Microgame$! in the Anything Goes folder, and is set in World 1-1 of Super Mario Land.
Gameplay
The objective is to get Tiny Wario to hit the ? Block and get the Super Mushroom before Mario (the bonehead) does, allowing Tiny Wario to turn into his normal form. If so, he will laugh while Mario will look disappointed. But if not, then Mario will look happy while Tiny Wario looks shocked.
- 1st level difficulty: Tiny Wario must step to the right side of the ? Block and the Mushroom will fall onto him.
- 2nd level difficulty: The Mushroom will travel along two "blank" blocks before landing further to the right; Tiny Wario must jump onto the platform to catch the Mushroom before it falls onto Mario.
- 3rd level difficulty: The Mushroom will travel three blocks to the right. The player must jump on Mario's head to obtain the mushroom before it falls onto Mario.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ちびワリオ[?] Chibi Wario |
Tiny Wario | |
Chinese | 迷你瓦力欧[?] Mínǐ wǎ lì ōu |
Mini Wario | |
French | Wario plus gros[?] | Bigger Wario | |
Italian | Cresci Wario, cresci[?] | Grow Wario, grow |
Trivia
- Mario's sprites and the music that plays are from Super Mario Land, while Wario's sprites are from Wario Land: Super Mario Land 3 and the grayscaled Super Mushroom is from Super Mario Bros.
- Unusually, after Wario hits the ? Block, it does not change into an Empty Block.
- The gameplay was also inspired in the 2nd level difficulty of Super Mario Land in WarioWare: Get It Together!.