Chomp Walker
Template:Minigame-infobox Chomp Walker is a single-player minigame in Mario Party Advance.
Gameplay
The player attempts to pull the Chain Chomp that they are holding by the chain. There are two objects set up along the path: bones and meat. The bones cause the Chain Chomp to simply be distracted, and eating them takes a few seconds. However, eating the meat causes the Chain Chomp to sprint forward. If the Chain Chomp notices the player, it attempts to lunge at them; the player loses if it rams into them.
In Shroom City, the player must drag the Chain Chomp to the goal within the time limit. In Play Land, the player must earn as many points as possible by dragging the Chain Chomp along. Every so often, there is a checkpoint that adds ten seconds to the timer.
Controls
- – Move
In-game text
- Rules – "Don't let the Chain Chomp get distracted! Just tug that li'l guy back on track!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おさんぽワンワン[?] Osanpo wan wan |
Walk the Chain Chomp | |
German | Kette geben[?] | Give chain | |
Italian | Al passo[?] | Keep up | |
Spanish | Chompaseo[?] | Chomp Walk |