Template:M&LSS bestiary

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Enemy Name

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HP POW Defense Speed Experience
Fire Thunder Jump Hammer Coins
Template:Nowrap Stun? Burn? Hand Item Drop None - 0%
None - 0%
Level           # Location(s)

This template is for information on enemies in Mario & Luigi: Superstar Saga. The variables are as follows:

<onlyinclude>{{#ifeq:{{{transcludesection|NAME}}}|NAME|
{{<noinclude>MLSSbestiary</noinclude><includeonly>MLSSenemy</includeonly>
|name=
|altname=
|role=
|align={{{align|right}}}
|image=
|location=
|lvl=
|hp=
|pow=
|def=
|speed=
|fire=
|thunder=
|jump=
|hammer=
|hand=
|stun=
|burn=
|statdown=
|exp=
|coins=
|item1=
|item2=
}}}}</onlyinclude>
The section label; Replace "NAME" with the enemy name.
 
The enemy's name.
Used for links [[name|altname]].
(common, miniboss, boss, support, optional)
<-- DO NOT CHANGE
An image of the enemy.
Where the enemy can be found.
The enemy's level.
The enemy's HP.
The enemy's attack.
The enemy's defense.
The enemy's speed.
The enemy's reaction to fire attacks.
The enemy's reaction to thunder attacks.
The enemy's reaction to jump attacks.
The enemy's reaction to hammer attacks.
The enemy's reaction to Firebrand/Thunderhand.
The chances of stunning the enemy.
The chances of burning the enemy.
The chances of lowering the enemy's attack/defense.
The amount of EXP gained from defeating the enemy.*
The coins gained from defeating the enemy.*
The item dropped by the enemy.*
The item dropped by the enemy.*
 

The asterisk'd ones (*) are ones that can be changed by Badges and Equipment from E. Gadd, as explained in the hover-over text. If no items can be dropped, put "none" in that variable. Note that there is no POW/Attack Power statistic for this game. For stats that should be in grey, use {{color}}, in the format {{color|STAT|grey}} or {{color|STAT|gray}}. All the stats can be found on the Mario & Luigi: Superstar Saga bestiary article.