MarioWiki:Sandbox
The sandbox (MarioWiki:Sandbox) is a wiki namespace page designed for testing and experimenting with wiki syntax. Feel free to try your skills at formatting here: Click on edit, make your changes, then click "Save changes" when you are finished. Content added here will not stay permanently. Feel free to remove any content when you think this page gets too crammed. This is not a page to chat.
Please do not fill the sandbox with memes. A little joking is fine, but if the sandbox is oversaturated with memes or jokes unrelated to testing, the jokes and memes in the sandbox will be removed. If you need further help editing, visit our help page.
The sandbox (MarioWiki:Sandbox) is a wiki namespace page designed for testing and experimenting with wiki syntax. Feel free to try your skills at formatting here: Click on edit, make your changes, then click "Save changes" when you are finished. Content added here will not stay permanently. Feel free to remove any content when you think this page gets too crammed. This is not a page to chat.
Please do not fill the sandbox with memes. A little joking is fine, but if the sandbox is oversaturated with memes or jokes unrelated to testing, the jokes and memes in the sandbox will be removed. If you need further help editing, visit our help page.
Template:Levelbox Panic Factory is the fifth level of the world Ghost Island where Donkey and Diddy Kong venture through in the game DK: Jungle Climber.
This level takes place in a sinister factory within a dead forest. Levers, moving pegs, and steel girders are common throughout this level. This level's sprites and music later appear in Little Ghost Island and one of Booster Battle's levels. The incomplete Mega Amp is the boss for this level. Enemies in this level include Zingers and Kritters.
Overview
The level starts in a forest where the factory's entrance is located. Donkey Kong starts off on the forest grounds, beneath a steel platform, some peg boards and a Zinger flying up and down. There are several rotating steel pegs, some static peg boards, as well as the first Banana Coin at the bottom right in this section. There are four Zingers flying at the top of the climb; blocking the pathway to a platform with numerous bananas and a Banana Coin above the factory's entrance. There are some rotating pairs of pegs that the player can launch off to get to the top platform. The K KONG Panel is found in next to the rightmost Zinger in this section. The player needs to climb up the rotating pegs to get to the first steel platform, then use the peg boards to jump above, or drop down from the highest platform where the second Banana Coin is found, then use the peg boards to jump onto the switch board, guarded by a single Kritter. The switch needs to be held and pressed down to open the factory's gate.
The second area features many tracks of moving pegs above a spiked floor, as well as two Zingers flying around. The player can get to the top of the area using the left steel ledge and the diagonal peg track. There is a secret area to the left denoted by some stray bananas, which contains several steel barrels that can be destroyed with the Hammer, revealing the DK Coin. The second Banana Coin and the O Kong Panel are also found in this area.
Enemies
Name | Count |
---|---|
![]() Zinger |
7 |
![]() Kritter |
5 |
Collectibles
Item | Location(s) |
---|---|
![]() ![]() ![]() ![]() KONG Panels |
|
![]() DK Coin |
The DK Coin is in a secret room to the right of the second area, where 25 steel drums need to be destroyed with the provided Hammer to make the coin appear. |
![]() Oil barrel |
Found by defeating the Mini-Necky next to the falling peg boards in the first area. |
![]() Banana Coins |
|