King Watinga

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 04:36, July 24, 2019 by FanOfYoshi (talk | contribs) (Went unsourced for a white now.)
Jump to navigationJump to search

Template:More images

King Watinga
King Watinga being defeated

King Watinga[1], (also called Fly Assault Game's Boss in Super Mario-Kun), is a large, robotic boss of the minigame Gnat Attack, which is a part of Mario Paint and Super Mario Maker. It is Mario's final challenge and only appears after going through three stages; destroying 100 insects during each stage. In Mario Paint, it absorbs 20 hits from Mario's net and its appearance changes under 10 hits and 15 hits before finally being destroyed at 20 hits.

Watinga can also appear on the editing screen version 1.20 update for Super Mario Maker, when a Muncher is shaken after flies have already spawned. Angering it by swatting it repeatedly will start a more challenging version of Gnat Attack. Two Watingas appear in the final round of this mode.

Watinga is capable of shooting out stinger missiles and poison gas; it is also capable of flight. After being hit multiple times, Watinga will begin going into convulsions and will subsequently explode. In Super Mario Maker, it only spawn gnats and flies off-screen and returns only when all the gnats are swatted.

Watinga's only other game appearance was in a remake called Fly Swatter, which was one of 9-Volt retro games in WarioWare, Inc.: Mega Microgame$!.

Watinga also made a small appearance in Volume five of the Super Mario-Kun Japanese manga, in which it was brought out of the Mario Paint game by Lemmy Koopa. After colliding with Yoshi, Watinga was fused with him. In the end, it was destroyed, and Mario was able to redraw Yoshi. It wasn't given a name in this comic and was simply called "Fly Assault Game's Boss".

References

  1. ^ Mario Paint SNES game booklet pg. 29