Rumble Fishing (Super Mario Party)
Template:Minigame-infobox Rumble Fishing is a free-for-all minigame appearing in Super Mario Party. The setting of the minigame is similar to World 6-1 and other seaside-themed levels from Super Mario 3D Land. Its name is shared with an earlier battle minigame from Mario Party 4, which in turn takes the name from the title of the book Rumble Fish by S. E. Hinton.
Gameplay
Player ride Lakitu's Clouds and are over a large body of water filled with Dragoneels underneath. The Dragoneels cause several ripples in the water. Players can hover over the ripples to check how powerful a rumble is. Stronger rumbles indicate longer and larger Dragoneel. Players can claim a Dragoneel by shaking the Joy-Con when the water is rippling. The player with the longest Dragoneel wins the game.
Controls
- – Move
- Rumble - Search
- Shake - Pull
In-game description
- "Fish for the strongest rumble!"
- "You only get one chance, so make it count!"
- Tips: "If the rumble feels weak, find another spot to fish."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 探せブルブルフィッシング[?] Sagase buruburu fisshingu |
Rumble Hunt Fishing | |
Dutch | Vibratievissen[?] | Vibration Fishing | |
French | Dragon à l'hameçon[?] | Dragon at the hook | |
German | Kein kleiner Fisch[?] | No smaller fish | |
Italian | Vibra-pesca[?] | Vibration fishing | |
Korean | 찾아라, 진동 낚시[?] Chajara, Jindong Naksi |
Find, Rumble Fishing | |
Spanish (NOA) | Temblor delator[?] | Tell-tale tremor | |
Spanish (NOE) | Pesca del Hidragón[?] | Dragoneel's Fishing |