Super Mario Odyssey

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Template:Infobox Super Mario Odyssey is an upcoming platform game for the Nintendo Switch set to release on October 27, 2017. It is the sixteenth title in the Super Mario series, the seventh original 3D Mario title, the eighth 3D Mario title overall, and the sixth 3D Mario title on a home console after Super Mario 3D World. The game has Mario leaving the Mushroom Kingdom to reach an unknown open world-like setting, like Super Mario 64 and Super Mario Sunshine. This new world has been stated to bear resemblances to the real world[1].

Mario will maintain his moveset from previous 3D titles, including the Long Jump, Roll, Ground Pound, the Triple Jump and the Dive, the last of which hasn't appeared since Super Mario Sunshine. In addition, a new character called Cappy allies with Mario, and takes possession of his cap. Mario can throw Cappy as if he were a boomerang, and it can also strike certain objects and enemies to possess and take control of them.

Judging by posters seen in the announcement trailer, it seems that the game's story will involve, at least in part, Mario preventing a forced marriage of Princess Peach to Bowser.[1] Mario's life meter also returns with three health, similar to Super Mario Galaxy. Additionally, there does not appear to be any lives, as Mario will instead lose ten Coins upon dying. There will also be a new amiibo line based on Super Mario Odyssey, with a formal Mario, Princess Peach, and Bowser, which will unlock more costumes. Other lines are also confirmed to be compatible.[2]

Confirmed features

Characters

Playable

Supporting

Villains

  • Bowser
  • The Broodals, a quartet of rabbits that were hired to plan Bowser's wedding[3]
    • Harriet[7], a female rabbit wearing a purple dress

Non-playable characters

  • Humans (present in New Donk City)
  • Fork creatures in chef attire (present in Mount Volbono)
  • Green-yellow robots which appear alongside aforementioned fork creatures (present in Mount Volbono)
  • Colorful skull-headed creatures in ponchos and sombreros (present in Tostarena Town)
  • Steam Gardeners (present in Steam Gardens)[8]
  • Rabbits

Enemies

Enemies will wear different gear depending on the area they are found in.[5]

Other

  • A pink Wingo-like bird in chef attire (present in Mount Volbono)
  • Moving and stationary taxi cabs (present in New Donk City)
  • Sheep wearing sombreros (present in Tostarena)

Items and objects

Kingdoms[11]

Image Name Description and areas
Metro Kingdom artwork from Super Mario Odyssey. Metro Kingdom[12]
Sand Kingdom artwork from Super Mario Odyssey. Sand Kingdom[12] A cold desert with several glaciers and some "bus stops" where Jaxi sits
  • Tostarena[11]
    • Tostarena Town, a colorful town inhabited by the skull characters[4]
    • Tostarena Ruins, a ruins area with midair platforms[3]
    • Moe-Eye Habitat, an area inhabited by Moe-Eyes[5]
    • The Inverted Pyramid, an upside-down pyramid[13]
    • Desert Oasis, a frozen oasis[14]
    • A cave filled with glaciers illuminated by blue light[5]
Wooded Kingdom artwork from Super Mario Odyssey. Wooded Kingdom[11][15] An area with a forest surrounded by mountains and a glassy wall
  • Steam Gardens[11]
    • Iron Road, a set of red iron buildings
    • Deep Woods, a spooky-looking dark forest where a t-rex resides
Luncheon Kingdom artwork from Super Mario Odyssey. Luncheon Kingdom[11]
  • Mount Volbono[11], a colorful area filled with crystal-like food and produce inhabited by the fork creatures
Cascade Kingdom artwork from Super Mario Odyssey. Cascade Kingdom[11] A prehistoric world with realistic dinosaurs
Cap Kingdom artwork from Super Mario Odyssey. Cap Kingdom[11]
  • Bonneton[16], a misty world whose black, white and gold color scheme and hat theme match the interior of the Odyssey

Development

Official infograph showing the recognized difference between the progression-oriented, and the more sandbox-exploration style of Super Mario series games.
Official infograph showing the recognized difference between the progression-oriented, and the more sandbox-exploration style of the 3D Super Mario series. Or as put by Miyamoto, "casual" and "core" games. Super Mario Odyssey is considered to be the latter.

As part of the "Treehouse Live" event on January 13, 2017, Shigeru Miyamoto was hosted as a special guest, and interviewed for the Super Mario Odyssey segment.[17] When asked about "coming home" to the Super Mario 64 and Super Mario Sunshine style of gameplay, Miyamoto explained that when he was developing Super Mario 64 with Yoshiaki Koizumi, they realized that the title would be more directed towards the "core gamer", rather than the casual, pick-up-and-go gamer. After Super Mario Sunshine, their focus reshifted to more accessible, casual gamers. This is why they chose to make Super Mario Galaxy.

Then in recent years, we made Super Mario 3D World and even though that's a 3D game, it's a little more accessible to everybody. And so speaking of casual gamers, we have Super Mario Maker out, and we also have Super Mario Run. So when we thought about making a Mario for Switch, we wanted to make it [...] something a little bit more on the core side, that people who like action games can really get into.

Miyamoto discussed how the 3D camera in Super Mario 64 worked very well, as it had the joystick as well as the C buttons to adjust the automatic camera. Super Mario Sunshine had the C stick in order to "control the camera freely", although they received feedback that the camera control was "a little bit difficult". With later 3D titles such as Super Mario Galaxy, the minimal control of the camera also attracted some negative feedback. Miyamoto added that it's "very difficult to find the right balance".

With Super Mario Odyssey, we made sure that the camera controls are really really smooth and easy to use, and the Switch controllers can really serve to that. [We] really made a sandbox-style game that's really easy and feels good to control.

With all the different ideas that Miyamoto received from other, "younger" developers and programmers, some actually worried him about how well Mario would "fit in" to these different worlds, although he was "open minded" to all ideas that were presented. Miyamoto also sought more senior developers and staff teams who had been involved in past 3D Mario titles, such as Yoshiaki Koizumi, in order to really "go back to the roots" of Super Mario Sunshine.

Vocal Theme: The Odyssey

Pauline with her band in Super Mario Odyssey.
Pauline with her band.
Main article: 1-Up Girl

A unique aspect of this title is a vocal main theme, seemingly sung by Pauline.[18] The song is big-band jazz style, and details an adventure across the worlds from this game, with Pauline referring to herself as Mario's "1-Up Girl".

Gallery

For this subject's image gallery, see Gallery:Super Mario Odyssey.

Media

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References to other games

Names in other languages

Language Name Meaning Notes
Japanese スーパーマリオ オデッセイ[?]
Sūpā Mario Odessei
Super Mario Odyssey
Chinese 超級瑪利歐 奧德賽[?]
Chāojí Mǎlìōu Àodésài
Super Mario Odyssey

Trivia

  • This is the first game in which both Princess Peach and Pauline make an appearance in person.

External links

References

  1. ^ a b Nintendo. (January 13, 2017). Super Mario Odyssey - Nintendo Switch Presentation 2017 Trailer. Youtube. Retrieved January 13, 2017.
  2. ^ https://www.youtube.com/watch?v=gA_OOasVK80
  3. ^ a b c d e f g h i Nintendo. (June 13, 2017). Super Mario Odyssey - Show Floor Demonstration - Nintendo E3 2017. YouTube. Retrieved June 13, 2017.
  4. ^ a b c d GameXplain. (June 13, 2017). Super Mario Odyssey - Direct Feed Sand Kingdom Gameplay w/ "Mafia" Mario. YouTube. Retrieved June 13, 2017.
  5. ^ a b c d e f g h i j k l m n o Cite error: Invalid <ref> tag; no text was provided for refs named E32017
  6. ^ https://twitter.com/KSlackie/status/874762802266742784
  7. ^ Polygon. (June 13, 2017). SUPER MARIO ODYSSEY "Harriet" Boss Battle Gameplay! — Polygon @ E3 2017. YouTube. Retrieved June 13, 2017.
  8. ^ a b c Nintendo. (June 13, 2017). Super Mario Odyssey - Wooded Kingdom Demonstration - Nintendo E3 2017. YouTube. Retrieved June 13, 2017.
  9. ^ Polygon. (June 13, 2017). SUPER MARIO ODYSSEY "Mao-Eye Habitat" Gameplay! — Polygon @ E3 2017. YouTube. Retrieved June 13, 2017.
  10. ^ [1]
  11. ^ a b c d e f g h i Nintendo. (June 13, 2017). Super Mario Odyssey's Map. Twitter. Retrieved June 14, 2017.
  12. ^ a b Nintendo. (June 13, 2017). Super Mario Odyssey's Twitter page. Twitter. Retrieved June 13, 2017.
  13. ^ Polygon. (June 13, 2017). [https://youtu.be/G-JHFcn3qWs SUPER MARIO ODYSSEY "Inverted Pyramid" 8-Bit Gravity-Bending Gameplay! Polygon @ E3 2017]. YouTube. Retrieved June 13, 2017.
  14. ^ https://www.youtube.com/watch?v=Q7sMxu1L2qY
  15. ^ https://www.youtube.com/watch?v=f8cyFpns0IE
  16. ^ Background image from the Japanese site.
  17. ^ NinEverything. (January 13, 2017). Miyamoto on Super Mario Odyssey - Nintendo Treehouse Live with Nintendo Switch. YouTube. Retrieved January 15, 2017.
  18. ^ Nintendo Treehouse E3 2017. (June 13, 2017). Super Mario Odyssey gameplay - Nintendo Treehouse Live with Nintendo Switch. Twitch. Retrieved June 13, 2017.
  19. ^ Polygon. (June 13, 2017). WORLD EXCLUSIVE: Mario Drowns in Super Mario Odyssey — Polygon @ E3 2017. Youtube. Retrieved June 13, 2017.
  20. ^ 遠藤英誠. (January 15, 2017). NINTENDO SWITCH 体験会 SUPER MARIO ODYSSEY 2017年1月15日. YouTube. Retrieved May 15, 2017.

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