Switch Ghost House

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 15:53, June 6, 2017 by Archivist Toadette (talk | contribs) (Created page with "{{construction}} {{image}} {{Levelbox |image= |code=World 6-2 |world=World 6 |game=''Super Mario Run'' |before=<< |after=[...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added.

Template:Levelbox Switch Ghost House is the second level of World 6 in Super Mario Run.

Layouts

Pink Coins

The level begins with many Stretches, as well as a P Switch to the left and an ! Switch to the right. The player must hit the ! Switch, and follow the lower platforms to the other side, then jumping onto a Hard Block to collect the first Pink Coin. They must then hit the ! Switch again and enter a Warp Door. In the next area, the player must wrap around and jump to collect the second Pink Coin. The player must then jump up and hit a P Switch to turn all of the Boos into coins, collect the third Pink Coin wherever it drops, then enter the Warp Door at the top. In the next room, the player must make their way up to an ! Switch, and wrap around to collect the fourth Pink Coin. They must then jump up to grab onto the ledge of more solid blocks, and jump again to collect the fifth and final Pink Coin. After the effects wear off, the player must enter one final Warp Door, then make their way to the Goal Pole.

Purple Coins

Black Coins

Enemies

Template:SMR Levels