Template:M&LSS bestiary

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HP Defense Speed Location(s)
Fire Thunder Stun? Burn?
Template:Nowrap Experience Coins Item Drop
Level           # Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.

This template is for information on enemies in Mario & Luigi: Superstar Saga. The variables are as follows:

{{MLinfobox
|name=
|image=
|location=
|lvl=
|hp=
|def=
|speed=
|fire=
|thunder=
|stun=
|burn=
|statdown=
|exp=
|coins=
|items=
}}
 
The enemy's name (the page title is the default).
An image of the enemy.
Where the enemy can be found.
The enemy's level.
The enemy's HP.
The enemy's defense.
The enemy's speed.
The enemy's reaction to fire attacks.
The enemy's reaction to thunder attacks.
The chances of stunning the enemy.
The chances of burning the enemy.
The chances of lowering the enemy's attack/defense.
The amount of EXP gained from defeating the enemy.*
The coins gained from defeating the enemy.*
The item(s) dropped by the enemy.*
 

The asterisk'd ones (*) are ones that can be changed by Badges and Equipment from E. Gadd, as explained in the hover-over text. If no items can be dropped, put "none" in that variable. Note that there is no POW/Attack Power statistic for this game. For stats that should be in grey, use {{color}}, in the format {{color|STAT|grey}} or {{color|STAT|gray}}. All the stats can be found on the Mario & Luigi: Superstar Saga bestiary article.