Talk:List of power-ups
Poison Mushroom
Should we add the Poison Mushroom ? It's an item that gives another transformation to Mario, but it's more like a "power-down"...
Banon (talk · edits) 15:42, 25 December 2012 (EST)
- No, poison mushrooms are closer to enemies than power-ups.--File:NSMBWIIEJr.png BowserJunior RULES! 19:15, 1 January 2013 (EST)
They aren't power ups at all; closer to general items.
Shokora (talk · edits) 09:09, 5 January 2013 (EST)
Rainbow
The "title" for every list is in a different color in order to make a "rainbow". Should we let that rainbow or write every title in the same color ? I prefer asking before editing the article if I shouldn't have done so.
Banon (talk · edits) 15:12, 6 April 2013 (EDT)
- The rainbow is just there for decoration... but it doesn't look professional so I support making it a standard color.
Ok, so what color do we choose? Red, green, blue? :p
Banon (talk · edits) 13:23, 11 April 2013 (EDT)
- I'd say the standard black. There's no need to differentiate the titles by color.
-
It's me, Mario! (Talk / Stalk) 21:11, 11 April 2013 (EDT)
Gold Flower
How does it transform an enemy to a coin? I used it before and it only made the Koopa Troopa in it's shell fall off. --APA TKB 05:44, 25 April 2013 (EDT)
DK64
Do the potions that Cranky Kong gives out count as power-ups? If they do they should probably be included on this page. Yoshi876 (talk)
- Yes, technically, but what about the other games, including the Wario and Yoshi ones? Those clearly have power-ups, so those need to be mentioned here, too.
It's me, Mario! (Talk / Stalk) 00:04, 30 October 2013 (EDT)
- At this purpose there are two possibilities:
- Making other sections for power-ups of other series;
- Rename this page "List of power-ups in the Mario series, so doing the same for other series.
CTTT
Should we add Glowing Mushroom? --Scottsc (talk) 19:27, 13 October 2014 (EDT)
SMW
Are Yoshi's Wings a power up? --Scottsc (talk) 19:29, 13 October 2014 (EDT)
smm-only powers
Add spiny hat and buzzy beetle hat.--46.130.128.26 12:04, 16 June 2015 (EDT)
- Added. We don't have images or information on these items just about yet.
It's me, Mario! (Talk / Stalk) 20:26, 16 June 2015 (EDT)
Returning Power-Ups
Currently, the list does not include returning power-ups for games. Should this be changed? For one thing, not all powerups return in all games (hell, not a single item on this page appears in every game on the list). For a second, power-ups often change effect between games (such as the Ice Flower from Mario Galaxy being a complete outlier in terms of effect when compared to Ice Flowers in other games; and more limited changes such as the leaf in SM3D Land making you look like Tanooki Mario, but not fly or turn into a statue - only fall slower like Bunny Mario). And for a third, even when they don't change function, they can radically change visual - the Super Mushroom's design on this page was only used in SMB and cosmetic homages thereto (like Mario Maker's SMB style).
In addition, there's other inconsistencies like the SMB3 images being of the All-Stars version, while the SMB ones are of the NES version. - Reboot (talk) 21:58, 8 December 2015 (EST)
- Good point...you're probably right, but the Mushroom appears in [essentially] every Mario game there is.
J-Luigi (talk) 22:00, 8 December 2015 (EST)
- First, note that Mushroom (HP recovery) is a different article from Super Mushroom (double-size, as in SMB onward):
- Secondly:
- Super Mario 64: Absent
- Super Mario Sunshine: Absent
- Super Mario Galaxy: Absent
- Super Mario Galaxy 2: Absent
- And the RPG games have Mushrooms that recover HP, rather than double-size/etc you. - Reboot (talk) 22:15, 8 December 2015 (EST)
Rearrange this page according to power-up, not debut game
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This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment. |
Current time: Wednesday, February 12, 2025, 16:24 GMT
As I said above, currently this page treats power-ups as accumulative - as if they appear in every game past their debut, as opposed to every game having a different lineup - and ignores that the design of a power-up in their original game often differs from the design that becomes the default later on. Rather than listing Super Mushrooms and suchlike umpteen times, how about we just go with the (the "Images" column would not show every sprite, just the major design changes. Maximum of five, but I don't think any power-ups actually have that many major changes). Columns to look something like this:
Item | Image(s) | Game(s) | Effect |
---|---|---|---|
Super Mushroom | File:SMB Supermushroom.svg ![]() |
Super Mario Bros., SMB: The Lost Levels, SMB3, Super Mario World, Super Mario 64 DS, New Super Mario Bros., NSMB Wii, NSMB2, NSMBU, Super Mario 3D World, Super Mario Maker | Turns Small Mario into Super Mario, allowing him to withstand damage, break Brick Blocks, and find other power-ups. |
Thoughts?
Proposer: Reboot (talk)
Deadline: December 26, 2015, 23:59 GMT
Support
- Reboot (talk) Per myself.
- Roy Koopa (talk) He does present a valid point: Mushrooms have appeared in more than one game.
- Sonic98 (talk) Per Reboot.
- Niiue (talk) Per all.
Oppose
Comments
The choice of images seems strange to me. I think we should just keep it to latest game appearance as in its infobox in its respective article and the Mario (series) page. It's me, Mario! (Talk / Stalk) 14:29, 12 December 2015 (EST)
While the proposed change would be great for the given example, including any other item that has been in several games, it does nothing for the items in few games. I'm not seeing the benefit. -- Ghost Jam 17:37, 13 December 2015 (EST)