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Ninelevendo
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Gender Male
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Favorite Mario Character Mr. L
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First Appearance 2nd March, 2014
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Welcome to my workspace! Feel free to look and comment and stuff, but please no copying.
Template:Golf Course
Layer Cake Desert is a golf course that appears in the Nintendo 3DS game Mario Golf: World Tour. It is based upon 'Shy Guy Desert from Mario Golf, with the same music and course layout, with modern changes in the music and design, looking like Layer-Cake Desert from New Super Mario Bros. U. It is similar to []Shifting Sands]] and Dunes as it is a desert-based golf course. It must be bought with actual money in the Flower Pack, which also comes with Sparkling Waters and Nabbit. The course is an eighteen hole Par 72 course.
Holes
Hole
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Image
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Par
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Front Tee
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Back Tee
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Tournament Tee
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Description
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Hole 1
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Par 4
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yards
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yards
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yards
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Hole 2
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Par 3
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yards
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yards
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yards
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A short hole.
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Hole 3
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Par
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yards
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yards
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yards
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A
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Hole 4
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Par 5
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470 yards
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504 yards
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539 yards
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A long hole with some bunkers that goes uphill.
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Hole 5
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Par 4
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391 yards
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415 yards
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441 yards
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A hole that has rocks to the side of the Fairway and many bunkers.
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Hole 6
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Par 3
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160 yards
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176 yards
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196 yards
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A short hole with five bunkers surrounding the green.
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Hole 7
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Par 5
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584 yards
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592 yards
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617 yards
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A long hole that takes place on multiple Islands with various bunkers.
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Hole 8
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Par 4
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415 yards
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433 yards
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451 yards
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A hole with a very step drop in the middle of the Fairway which owns a large bunker at the bottom. Five bunkers surround the green.
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Hole 9
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Par 4
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365 yards
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390 yards
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418 yards
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A hole that takes place on multiple Islands and has some bunkers.
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Hole 10
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Par 4
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369 yards
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397 yards
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431 yards
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A hole with two hills and some bunkers.
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Hole 11
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Par 5
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516 yards
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558 yards
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600 yards
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A long hole curves around pairs of bunkers to get to the green.
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Hole 12
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Par 3
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138 yards
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164 yards
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217 yards
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A short hole in which the green is located on a low Island with a bunker near it.
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Hole 13
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Par 4
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426 yards
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444 yards
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463 yards
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A hole with a rough hill and three bunkers on the Fairway which leads downhill to the green.
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Hole 14
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Par 4
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394 yards
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424 yards
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447 yards
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A hole with some bunkers and a stream of water running down the middle of the Fairway.
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Hole 15
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Par 3
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188 yards
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198 yards
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213 yards
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A short hole with sand around and in the middle of the green, making the green form a donut shape, similar to a Poké Ball.
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Hole 16
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Par 4
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396 yards
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417 yards
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436 yards
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A hole with multiple giant rocks on the Fairway with contain
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Hole 17
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Par 4
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392 yards
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414 yards
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435 yards
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A hole that goes uphill towards the green with three bunkers on the left of the Fairway and two near the green.
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Hole 18
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Par 5
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526 yards
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564 yards
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590 yards
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A long hole with multiple bunkers on a thin Fairway and a river cutting off the green from the Fairway.
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{{BoxTop}}
{{MGWT}}
[[Category:Golf Courses]]
[[Category:Bodies of Water]]
[[Category:Mario Golf: World Tour]]
Tiny-Tots
The Windy Valley Special Hole.
The Windy Valley Special Hole is an area in the Mario Golf for the Game Boy Color. . The sign outside the hole reads: "Your challenge: Hit the target!".
{{MGGBC}}
[[Category:Places]]
[[Category:Sport Courses]]
[[Category:Mario Golf GBC]]
Template
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{{#if:||- style="background:#afa"
Ninelevendo/Work
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Latest Portrayal
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{{{latest_portrayal}}}
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Portrayed by
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{{{portrayed_by}}}
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colspan="2" bgcolor="#0066FF" style="font-size:110%;Template:Radius" | Ninelevendo/Work
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Used by
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Type
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PS Points
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Appearance(s)
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Usage
Syntax
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|image=
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An image of the shot
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|Used By=
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The character(s) that use the shot.
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|Type=
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The type of Power Shot (eg. Pitch, Offensive Power Shot)
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|PS Points=
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The amount of PS Points used to unlock the shot. Only used on Mario Tennis: Power Tour articles.
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|Appearances=
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The game(s) that the court appeared in.
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{{tennis_court
|image=
|used=
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The Forest Course is a golf course that appears in Mario Golf: World Tour for the Nintendo 3DS. It is the most basic course and serves the purpose of the learning course for the game. It is similar in appearance to Lakitu Valley, Marion and Toad Highlands in terms of simplicity and area.
Bitmap
<imagemap>File:NSMB2 W1.jpg|400px|thumb|Click a level icon to open the relevant article.
circle 402 282 30 World 1-Rainbow
circle 348 150 30 World 1-1 (New Super Mario Bros. 2)
circle 415 195 30 Power-Up Toad House
circle 600 200 30 World 1-2 (New Super Mario Bros.)
circle 690 194 30 World 3-Tower (New Super Mario Bros. 2)
circle 784 263 30 World 3-B (New Super Mario Bros.)
circle 877 150 30 World 3-3 (New Super Mario Bros.)
circle 781 135 30 Mega Mushroom Toad House
circle 976 281 30 World 3-C
circle 968 194 30 1-Up Toad House
circle 1050 135 30 World 3-Ghost House (New Super Mario Bros.)
circle 1153 193 30 #World 3-Cannon
circle 1342 196 30 World 3-Castle (New Super Mario Bros.)
</imagemap><noinclude>[[Category:ImageMap Templates]]</noinclude>
Courts
!Hard Court
Bubbles
Character/Place
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Image
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Type
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Unlock Criteria
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Mario
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Voice
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Avaliable Initially
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Luigi
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Voice
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Avaliable Initially
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Peach
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Voice
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Avaliable Initially
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Daisy
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Voice
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Avaliable Initially
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Characters
Species Members
Unlockable
- Pam (All-Around) (Unlocked by completing Singles in Junior Champ)
- Bob (Power) (Unlocked by completing Singles in Junior Champ)
- Beth (Speed) (Unlocked by completing Singles in Junior Champ)
- Fay (Power) (Unlocked by completing Singles in Senior Champ)
- Curt (Tricky) (Unlocked by completing Singles in Senior Champ)
- Mark (All-Around) (Defeat him in Mario Tour by Doubles in Varsity Squad)
- Sammi (Techinique) (Defeat her in Mario Tour by Singles or Doubles in Island Open)
- Sean (All-Around) (Defeat him in Mario Tour by Doubles in Island Open)
- Spike (All-Around) (Defeat him in Mario Tour by Singles or Doubles in Island Open)
- Elden (Speed) (Defeat him in Mario Tour by Doubles in Island Open)
- Emily (Speed) (Defeat her in Mario Tour by Singles in Island Open)
- A. Coz (Tricky) (Defeat him in Mario Tour by Singles or Doubles in Island Open)
- B. Coz (Power) (Defeat him in Mario Tour by Doubles in Island Open)
Hole
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Par
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Yardage
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Description
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Hole 1
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Par 4
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394 Yards
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This hole is situated near a large waterfall. A few bunkers are placed around the edges of the fairway, and the course is rather bumpy. However, there are no other hazards in the path to the green.
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Hole 2
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Par 3
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164 Yards
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177 Yards
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194 Yards
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A short hole with some bunkers. Also features a Toad House.
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Hole 3
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Par 4
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348 Yards
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378 Yards
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418 Yards
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A hole that bends slightly to the left and contains some bunkers.
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Hole 4
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Par 5
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494 Yards
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523 Yards
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552 Yards
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A long hole holding a lake and some bunkers. It ends with the green on a small slope.
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Hole 5
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Par 4
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355 Yards
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380 Yards
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407 Yards
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A simple hole that bends slightly to the right. Contains a Toad House near the green.
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Hole 6
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Par 3
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138 Yards
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168 Yards
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198 Yards
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A short hole with a water hazard and bunker near the green.
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Hole 7
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Par 4
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387 Yards
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412 Yards
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437 Yards
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A hole that contains several trees on hills with bunkers scattered around them.
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Hole 8
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Par 5
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511 Yards
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541 Yards
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572 Yards
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A long, straightforward hole with a rise halfway through and several bunks near the green.
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Hole 9
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Par 4
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409 Yards
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435 Yards
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461 Yards
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A hole scattered with bunkers and water hazards.
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Hole 10
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Par 4
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296 Yards
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322 Yards
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346 Yards
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A hole with many bunkers that curves to the right. Another Toad-shaped hedge is present and a Toad House is hidden behind a tree near the green.
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Hole 11
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Par 4
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376 Yards
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401 Yards
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426 Yards
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A hole that curves to the right around a big hill with some bunkers beside the green.
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Hole 12
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Par 5
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465 Yards
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495 Yards
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535 Yards
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A course that bends left around a Toad House and subsequently right towards the green. This hole contains many bunkers.
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Hole 13
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Par 3
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172 Yards
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182 Yards
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193 Yards
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A short hole that curves around a tree to the left. A bunker is present slightly beyond the green.
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Hole 14
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Par 4
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393 Yards
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418 Yards
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445 Yards
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A hole with several bunkers scattered throughout it that bends around a water hazard to the right.
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Hole 15
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Par 5
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370 Yards
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394 Yards
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418 Yards
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A simple hole that bends to the left around a tree with some bunkers and a Toad House.
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Hole 16
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Par 5
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448 Yards
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473 Yards
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498 Yards
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A long hole with a gorge in between the green and the tee box area. Several trees sit on top of the two peaks with rough patches nearby.
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Hole 17
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Par 3
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150 Yards
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160 Yards
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170 Yards
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A short hole with a small hill in front of the tee box area. There are two bunkers adjacent to the green's front and back sides.
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Hole 18
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Par 4
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400 Yards
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430 Yards
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460 Yards
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A diagonally straight hole with a stream running along the western side of the fairway. Another Toad-shaped hedge is present on the other side of the stream.
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Holes
- Hole 2 (Par 4, 328 yards): Just like the previous hole, this course is mostly straight but a little bumpy. A small river runs to the right of the rough, but it is unlikely that players will hit it there, as it is far from the fairway. A few bunkers are located around the green as well.
- Hole 3 (Par 3, 187 yards): This small course is home to a long river that stretches across the area. The green is on the other end of this river, and a few bunkers surround it. The fairway is also surrounded by pine trees.
- Hole 4 (Par 5, 528 yards): Being a par 5 course, this course is longer than other holes in Cheep Cheep Falls. The fairway is surrounded by thinks forests of pine trees, and a large lake is placed to the left of it as well farther into the course. Occasionally, bunkers can be seen on the edges of the fairway, although only one of these obstacles are around the green. Some pine trees are also located in the middle of the fairway.
- Hole 5 (Par 4, 402 yards): The beginning of this course it placed between a large lake and several pine trees. Three bunker can be found on the edge of the fairway on the first curve, along with a few more of these hazards around the green.
- Hole 6 (Par 4, 359 yards): The fairway in this course is cluttered with several round bunkers and pine trees. The fairway curves to the right around a group of trees at the center point of the course, leading to the green.
- Hole 7 (Par 3, 146 yards): This course is rather basic; It features a small lake of its right side and a forest of pine trees on the left. Two bunkers are also around the right side of the mostly-flat green.
- Hole 8 (Par 4, 351 yards): This rugged course is outline by three bunkers on its right side. A tree is also placed near the beginning of the stage on the fairway. Some more bunkers can be seen around the bottom portion of the green.
- Hole 9 (Par 5, 554 yards): This large course features a wide fairway with a hill on it. While a few bunkers surround the edges of the fairway, a river cuts through the center part of the stage. The green, which is outlined by more bunkers, is slightly tilted to make the course more challenging.
- Hole 10 (Par 4, 405 yards): The beginning of this course is set around a series of pine trees. A small lake is to the left edge of the fairway, and several round bunkers are placed on a hill on the eastern side of the path. More bunkers are located around the rather flat green as well.
- Hole 11 (Par 3, 175 yards): This course is quite small, and player can easily hit the ball towards the green in one shot. The green is located on a large area of land between two rivers. The rugged green is also surrounded by several bunkers.
- Hole 12 (Par 4, 370 yards): A narrow river cuts through the beginning of this course, coming from a large lake found to the right of the area. The fairway here is wide, but a little bumpy, however, the green is mostly flat.
- Hole 13 (Par 5, 514 yards): This course is full of hills, along with small, round lakes that are all occupied by a single island with a lone tree on it. Two large bunkers are placed around the green, and a few others are on the outside edges of the rugged fairway.
- Hole 14 (Par 4, 377 yards): This course is a little bumpy, but mostly straight. A body of water is located on the eastern side of the fairway, while a forest of trees is on the other side. The green is surrounded by several bunkers, and a large tree stands in front to it.
- Hole 15 (Par 3, 159 yards): A large lake cuts through the center of this course. On the other side of the lake is a giant area of land with the green present on it. The flat green is surrounded by a few bunkers to faze players.
- Hole 16 (Par 4, 386 yards): As with the previous hole, a body of water cuts through the center of this course. Bunkers are also located in the middle of the fairway, and a few trees can also get in the player's way. The green is almost completely flat, but a large bunker is placed to the left of it.
- Hole 17 (Par 5, 502 yards): This course features a few curves. A large forest of pine trees surrounds the fairway, with is cluttered with a few large bunkers. The course also features a large hill and a rather rugged green surrounded by bunkers.
- Hole 18 (Par 4, 381 yards): This hole is set near a large group of waterfalls. A river runs through the center of the course; To the left of the river is the green, which is surrounded by bunkers, and the side of the right of the river features some hills, trees, and additional bunkers. A small bridge can be seen stretching across the river.
The big TPP
Seeing as we've had a numerous amount of proposals concerning splitting or merging pages, not just now but over the lifelong course of the wiki, it's time that we should make some guidelines to what pages should and shouldn't exist. This would go in the article guidelines section of the Mario Wiki, and can be changed so that it doesn't seem as harsh. Of course, pages that don't follow these rules can be disposed of, unless the opposition makes a strong counter argument not mentioned on this proposal. Also, be aware of page traffic. If people are going to look up something, a redirect will not help, and just because they have a spot in a roster doesn't particularly mean that they deserve an article.
Rules
- If the character is unintended to be distinguished as their real character, for a long period of time, than they deserve an article. (Shadow Mario, Mr. Pipe)
- If they are the same character simply in a disguise, then it is merged, (The Goodwill Ambassador) Unless it involves characterstic changes, such as a different personality. (Mr. L, Rookie)
- If a character appears as a separate form that isn't a mere power-up they deserve an article (Metal Mario (character))".
- If the character comes from a different point in time to the other character it's based off, it gets an article
- Different versions of characters in RPG games (such as "X" or "R" versions) receive their own articles.
Examples
Any articles that fall into some categories but possibly should still be merged can be debated.
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