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Template:Level Alpine Incline is the fifth level of Autumn Heights, and the thirteenth overall in Donkey Kong Country: Tropical Freeze. It is

Overview

The level starts off in a grassy forested area, similar to the end of Sawmill Thrill, soon after which there is a long bridge suspended over a gap with a series of shaky wooden platforms and Tucks, as well as a barrel to bring in Dixie Kong. After finding the letter "K", DK and Dixie will swing on a row of vines and then shoot through a Barrel Cannon, followed by a Checkpoint and an area that scrolls to the left (as opposed to the other direction like most of the other levels in the game). Following it, there is a row of wood platforms attached to balloons moving up and down, after which there are move swinging vines, only this time they are blown by the wind, with the possibility to affect the Kongs' jump timing. After this area, DK and Dixie will shoot through another Barrel Cannon to the top of a large hot-air balloon, which, after Donkey Kong pounds is, will start flying up

File:AlpineIncline2.png
One of the level's "sawmill" areas.


Collectibles

K-O-N-G Letters

  • K: Soon after the barrel containing several bananas, the flying SoarySoaries must be used at platforms to jump and reach it.
  • O: Above the Hot Hootz on the floating leaves.
  • N: In the water area, below the second Puffton and where the wooden track restarts.
  • G: In between two of the wood platforms appearing as the spinning blade cuts through the track in the second sawmill.

Puzzle Pieces

  1. Appears after collecting all of the bananas that appear on the balloon platforms.
  2. Appears after bouncing on and collecting the Banana Coins on the helmet-clad Tuffton's heads.
  3. Located inside the small area with spikes (can be reached by jumping), after the track resumes from the water.
  4. Under where the downhill water track (past the Puffton), is a secret area where the Kongs must collect all of the bananas in under 30 seconds to receive the fourth Puzzle Piece.
  5. Under the track that starts leading out of the second sawmill, can be collected by jumping quickly from the platforms that float around.

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