Template:M&LSS enemy

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align=center colspan="2" bgcolor="#9CC7D5" style="font-size:120%;color:white;Template:Radius"|Template:Color-link-piped Enemy
M&LSS enemy

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Location(s)
Level
HP
Defense
Speed
Fire
Thunder
Stun? %
Burn? %
Stat Down? %
Experience *
Coins *
Item 1 Drop
Item 2 Drop
Notice
What is gained upon winning the battle (denoted with *) can be changed by Badges or Equipment from E. Gadd.
Stats in parentheses are from the Japanese version of the game if they differ from the original American and European stats.


This template is for information on enemies in Mario & Luigi: Superstar Saga. Here are the variables:

{{MLinfobox
|name=The enemy's name.
|image=An image of the enemy.
|lvl= The enemy's level.
|hp=The amount of HP the enemy has.
|def=The amount of defense and enemy has.
|speed= The amount of SPEED an enemy has.
|fire= The enemy's reaction to fire attacks.
|thunder= The enemy's reaction to thunder attacks.
|stun= The chances of the enemy becoming stunned.
|burn= The chances of the enemy becoming burned.
|statdown= The chances of the enemy's attack or defense becoming lowered.
|exp=The amount of EXP gained from defeating the enemy.*
|coins=The amount of coins gained from defeating the enemy.*
|item=The item dropped by the enemy.*
|item2= Any secondary (often rarer) item dropped from the enemy.
|location=Where the enemy can be found.
}}

*The asterisk'd ones are ones that can be changed by Badges and Equipment from E. Gadd, as explained in the notice (which is automatically included).

Also, if no items can be dropped, put "none" in that variable.

There is no POW/Attack Power statistic for this game.

Lastly, if you want to know the exact HP, Power, Defense, and Speed stats, look here.