Sleepy Time

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Revision as of 01:22, October 17, 2013 by MrNobody97 (talk | contribs) (Added German name)
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Template:SMRPG Moves

Sleepy Time is a status-changing attack used by Princess Toadstool in Super Mario RPG: Legend of the Seven Stars. When used, Toadstool magically creates sheep that fall on an enemy in order to lull it to sleep. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at Level 11, and needs four FP to use it.

Names in other Languages

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Template:RPG Attacks Template:Super Mario RPG