Dreamy Mario

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It has been requested that this article be rewritten. Reason: most of the information is false and is written poorly

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Dreamy Mario (D Mario in PAL versions) is a clone of Mario who is a boss in Mario & Luigi: Dream Team, created by Antasma to defeat Mario and Luigi while he flees after his abduction of Peach. He serves as the first boss fought in the dream world. He is identical in appearance to Mario but has a purple colour and is stronger.

Battle

When fought in Dream World, Dreamy Mario will primarily attack with a herd of weak clones by having them charge at Mario that must be dodged by jumping. If the main clone is stomped during this attack, the attack will instantly stop. Any clone Mario ends up stomping, either by counter-attacking or directly attacking, will fly back at Mario after the turn, in which they must be dodged again. Occasionally, Antasma will attack by laying out a stream of coins interspersed with fireballs. With careful dodging, Mario can easily gain several coins and even a Mushroom. Antasma can also attack by having Mario chase after him, launching fireballs and sending invincible Mario clones.

To win, Mario must defeat the primary clone, which spawns a new batch once the weaker ones have been defeated. It will mix itself up among the group, so Mario has to keep an eye on it to avoid losing track.

Trivia

  • They are similar to Bowser Memory ML from the previous game in the Mario & Luigi series.