SWFlash's talk
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SVG
Please tell me, how do you convert a file to SVG, so it actually works when uploaded here?
- Say if I wanted to convert a PNG sprite to an SVG, what would I do?
- I see. What drawing program would you suggest?
- I'm no good with all that html stuff, but I'll give it a go. Also do you think Inkscape would be good?
- Alright, thanks for the help.
- I'm no good with all that html stuff, but I'll give it a go. Also do you think Inkscape would be good?
- I see. What drawing program would you suggest?
Shokora (talk · edits) 04:18, 9 January 2013 (EST)
Input
Could you add an Wii U Pro Controller sprite onto the Input. Can you also transparent it.
Could you also move the Wii U Pro Controller input between the Wii Classic Controller
and Wii Wheel inputs. Thank you.
L151
Hi SWFlash
Hello, I was cleaning List of glitches in Super Mario 64 and I came across Loading Area Glitch. I saw the picture that you uploaded.
May I ask you?
- Did you take this screenshot from your console/emulator or from other sources?
- How can this glitch be done? because the loading area of the Wet-Dry World and Dire, Dire Docks are full with water, and Mario cannot carry any items underwater.
Thanks for your time. --09:28, 29 June 2013 (EDT)
- Sorry to bother you, but Chuckya won't work (as Mario cannot jump while carrying them) and I cannot find any small boxes at all. Can you help? --10:33, 29 June 2013 (EDT)
- Thank you very much, last question, Is this available to Dire, Dire Docks? and what plugins do you use? --15:19, 29 June 2013 (EDT)
- Here is the save file with 120 Stars if you like. Just download, uncompress, then put it in "Save" folder of Project64. --15:57, 29 June 2013 (EDT)
- Thanks for your trouble, but did you see a video about the same glitch in Dire, Dire Docks? --08:03, 30 June 2013 (EDT)

Template:Button
The button icons, for the Wii, Wii U, and Default on the template, don't seem to show on articles they're linked to. Do you know why?