User talk:Toad Eightyfive

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search

Template:Welcome2

hi

hello! toad85 i dont know how to put sprites in sigs either.
The preceding unsigned comment was added by Jblittle (talk).

Reminder

Please stop making many edits in a row on your user page on the Super Mario Wiki. This isn't a warning, and it's possible that you made a mistake by accident or without realizing it; this is simply a reminder for your information. If the action continues, then a warning will be issued. Thanks for reading and keep contributing.
If you feel this reminder was undeserved, you may appeal it.

J9 91 08:11, 5 August 2011 (EDT)

Signature

Sorry it took me a while to reply to your question.

To place sprite in your signature, simply find a picture of a sprite and put it on your signature page. It doesn't look like you have one yet. If you want a signature, create User:Toad85/sig and make it. I can't really explain how to start off with it, but Help:Signature helped me make my signature. You can add sprite to your signature just like any other image. For example, if I wanted to put File:CharizardSig65.png into my sig, I would put it in as [[Image:CharizardSig65.png|30px]] (the 30px part is the size). I hope this helps. Fawfulfury65

'Shroom Audition: History of Gaming

Hello there, 'Shroomies. As an avid retro gamer, I feel obliged to recreate this article. In this section, I will discuss events in the past that made the video gaming world what it is today. As this is the first issue, I feel that I should discuss the event that created the video game industry as we know it: the founding of Atari and the release of Pong.

Pong, to set the records straight, was NOT the first video game. That honour goes to Tennis For Two, developed and published by William Higinbotham to cure boredom at the Brookhaven National Laboratory. Pong was not even the first video game released to a wide audience, that will be told of later in the article. It did, however, was the first game to mesmerise the public, and create a niche for gaming in the popular eye. Without Pong, there would be no video game industry, or not much of one.

Pong was the brainchild of Nolan Bushnell. After viewing Spacewar!, an early experiment in gaming, at the University of Utah in 1996, he had a vision. He figured that if he could produce a commercial version of Spacewar!, he could make a killing. With this in mind, he and Ted Dabney concocted a hand-wired computer able to play a game similar to Spacewar! on a black-and-white television. The game, now dubbed Computer Space, was released in 1971 by publisher Nutting Associates.

Unfortunately, Computer Space was an utter failure. Bushnell figured that the game was just far too complex for its target audience: bar patrons. Coupled with the customers' unfamiliarity with the new technology, the learning curve took a huge bite out of Computer Space. Bushnell axed Computer Space, and started looking for new ideas.

- Please do not edit this. This is an audition for the 'Shroom. Thank you. ToadwalkSMB2.gifToad85ToadwalkSMB2.gif