Duck Walk
It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added.
Duck Walk is the fifth minigame in Mario Power Tennis for the Game Boy Advance. This minigame helps Max or Tina build up PS Speed, which can also be built up in Treadmill. PS Speed will benefit Max or Tina's Power Shot. The controls for double jumping are the and the
buttons. To jump on the left side, the player must press the
button and to jump on the right side, the player must press the
button. The player must travel along the blue pads with footprints on them. If they land in a pad with a footprint and a lighting bolt, they will get electrocuted. This lasts for a few seconds. When the player gets near the end, they will come across a big, maroon pad. The must jump on this to win. The time for each level is one minute, except for the last level where the player gets fifty seconds. For level one, the player needs to get one hundred eighty points. For level two, the player needs to get one hundred ninety points. For level three, the player needs to get two hundred points.
In Game Descriptions
Level 1: Reach the finish line of a 180-step course in 60 seconds or less.
Level 2: Reach the finish line of a 190-step course in 60 seconds or less.
Level 3: Reach the finish line of a 200-step course in 50 seconds or less.
Challenge: See how quickly you can reach the finish line of a 200-step course. Try for a new record!