Super Mario Kart

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It has been requested that this article be rewritten and expanded to include more information.

Template:Infobox Super Mario Kart was a 1992 racing game for the Super Nintendo Entertainment System, the first game in the spin-off Mario Kart series, and the game that popularized the kart racing style of video game. It spawned many imitators that tried to emulate the Mario Kart formula of simple, fast paced racing with a focus on traps and items, but none has been as successful as the original series.

Drivers

Mario after winning a race.

Super Mario Kart has 8 available drivers. Super Mario Kart, unlike its sequels, does not categorize characters into the usual weight classes, but there are four types, each of which contains two racers. Each pair of racers is statistically identical. These categories have no official name, but are referred in the manual as different class names.

The Drivers
The Small Guys
These characters have very good steering, but only average acceleration and average top speed. They also get bumped around alot, because of their low weight.
The Koopa Troopa is one of the basic enemies introduced in Super Mario Bros.. When the computer uses him, he will sometimes throw Green Shells towards the player. Super Mario Kart is, apart from Mario Kart: Double Dash!! and Mario Kart Wii, the only game where the player or the CPU can drive with a Koopa Troopa. Toad is also another character introduced in Super Mario Bros, and one of few friendly characters from those events. When the computer uses Toad, he will sometimes throw mushrooms in front of the player that make the player shrink if the player collides into them.
The Dragon and the Lady
These characters have excellent acceleration, average handling, and medium weight, but suffer from poor top speed.
Princess Toadstool was also introduced in Super Mario Brothers. She is the princess of the Mushroom Kingdom. When the computer users her, she will sometimes throw mushrooms at that the player to make him or her shrink. Yoshi is a friendly green dinosaur-like creature, first introduced in Super Mario World. When the computer uses him, he will sometimes throw eggs at at the player.
The Bros.
These characters are average in all areas.
Mario is the main hero of the Mario series, first introduced in Donkey Kong. When the computer uses him, he will sometimes use Star power (invincibility). Mario's much less famous brother, who first appeared in the game Mario Brothers as a pallete swap for use as a second player in multiplayer games. When the computer uses him, he will sometimes use Star power (invincibility).
The Showdown
These characters have the highest top speed and heaviest weight, but suffer from poor acceleration and poor control.
Bowser is another character introduced in Super Mario Brothers, and the game's main villain, as well as the villain of most games in the Mario series. When the computer uses him, he will sometimes throw lava balls at the player. Donkey Kong Jr. is the son of Donkey Kong and one of the more obscure characters in the series. He made his debut in his self-titled game. When the computer uses him, he will sometimes throw bananas at the player.

Character attributes

Drivers Acceleration Top Speed Weight Handling
Koopa Troopa Toad Medium Medium Low High
Princess Peach Yoshi High Low Medium Medium
Mario Luigi Medium Medium Medium Medium
Bowser Donkey Kong Jr. Low High High Low

Courses

File:MarioCircuit1SMK.png
Yoshi in the very first Mario Kart Track in the series, Mario Circuit 1.
  • * Represents a course that reappeared in Mario Kart DS's retro cups.
  • ** Represents a course that reappeared in Mario Kart Wii's retro cups.

Mushroom Cup

Flower Cup

Star Cup

Special Cup

Only availible in 100cc and 150cc

Rivals

Super Mario Kart has a different rival system from the rest of the series; the rivals contain one very fast driver, one fast driver, one medium driver, one slower driver and three very slow drivers. It is notable that when one of the three slower drivers gets hit, that kart will keep its place while when one of the faster cars gets shot, it will resume its place.

The rivals for each driver is always the same, the list will be in the order the line up for the first race. It is possible to change the order if the rivals can't recover their place at the end, (Eg. If someone is playing as Luigi and Yoshi finishes last, Yoshi will then become one of the three slower drivers while everybody takes the next position up)

The rivals are determined by the current points standing, meaning that if Yoshi was still only second to the player, he will boost back to first position from the start.

Character Rival Order
Mario DK Jr, Peach, Yoshi, Luigi, Toad, Bowser, Koopa
Luigi Yoshi, Mario, Bowser, Koopa, Peach, DK Jr, Toad
Peach Bowser, Toad, Mario, DK Jr, Luigi, Yoshi, Koopa
Yoshi Koopa, DK Jr, Peach, Bowser, Mario, Toad, Luigi
Bowser Mario, Luigi, Peach, Yoshi, DK Jr, Toad, Koopa
DK Jr Toad, Bowser, Koopa, Luigi, Peach, Mario, Yoshi
Koopa Luigi, Yoshi, Peach, Mario, Bowser, DK Jr, Toad
Toad Peach, DK Jr, Mario, Yoshi, Luigi, Koopa, Bowser

Trivia

  • In the manual, the picture for Mario Circuit 1 is upside down.
  • All 20 of the courses appeared in Mario Kart Super Circuit, but all of their track hazards have been removed and some tracks changed a little.

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