Talk:List of fonts
Internal font findings
So there's a few fonts I've found in certain games, but I can't pin down the right translation to play in to get them to appear. I'm going to list them here for references. Keep in mind that most Solid fonts also have Outline variants:
- Paper Mario: The Origami King:
- cn: DFP_GB_Y9, DFP_GBHBC-Solid, MarioExt-Solid, SystemExt (latter two might not be used given how small their files are)
- kr: AsiaKDNR-H, AsiaKPONM-R-Solid
- tw: DFPT_HBC-Solid, DFPT_R9
- General: FOT-PopJoyStd, FOT-SuraPro_B, MARIO-Solid, nintendo_ext_003
- Paper Mario: The Thousand-Year Door (Nintendo Switch)
- cn: DFP_GBHBC-Solid, DFYuanW7-A, YoshiFont_CN
- kr: AsiaKDREAM6-R, AsiaKPONM-R-Solid, YoshiFont_KR
- tw: DFPNYuanXBold-B5, DFPT_HBC-Solid, YoshiFont_TW
- General: FOT-PopJoy_Std, FOT-SuraCapiePro_B, MARIO-Solid, nintendo_ext_00, YoshiFont_EN, YoshiFont_JP
- Paper Mario: Sticker Star: asia_KR, pop, su_DB
- Yoshi's New Island: Catchup, DFPmarumoji, DFPmarumoji_Russian
Scrooge200 (talk) 01:48, June 21, 2024 (EDT)
Proof Kurokane is in Pianta Parlor?
When I look at where Kurokane is used in this page, the "PIANTA" sign is one of them in the Nintendo Switch remake of Paper Mario: The Thousand Year Door. However, I couldn't find any proof of this because when I looked at videos with the minigames, there's no Kurokane. So, can somebody help me? Alphabetlorefan2003 (talk) 19:14, January 11, 2025 (EST)
- I checked this video and "PIANTA" is indeed in Kurokane. You can tell by the P, with the square hole and the curved right line that's part of the leg, and the diagonal lines at the bottom of the A. Yook Bab-imba 21:59, January 19, 2025 (EST)
Thanks, I didn't notice it because it's condensed. Alphabetlorefan2003 (talk) 19:23, January 24, 2025 (EST)
Splitting the page
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That's quite the beefy page we have here. At a little over 300k bytes, its over twice as much as the recommended splitting size for list articles, so a split is long overdue. When editing the page, even with a mostly text-based article, my computer struggled to keep up. My first thought is to split the internal fonts from the licensed fonts, but that would only account for about 22k of the page. As for the licensed fonts, I personally don't like splitting lists alphabetically because it makes it harder to find groups of fonts used in the same game, but I don't see any other way to split them. Going by series would cause issues with fonts that are used in more than one series.
I'd like to start a discussion to see if anyone has suggestions or if splitting the licensed fonts alphabetically is the way to go. — Lady Sophie (T|C) 06:21, April 14, 2025 (EDT)
- Maybe split by language of origin? You could pretty cleanly divide by Japanese foundries (i.e. Fontworks or Morisawa) and English/western language foundries (i.e. ITC or Linotype), and the Chinese and Korean-specific fonts are already pretty much bundled together on the page. DryKirby64 (talk) 17:33, April 14, 2025 (EDT)