Dusty Dune Galaxy

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File:Drybonessmg.jpg
A Dry Bones in the Dusty Dune Galaxy.

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The Dusty Dune Galaxy is a galaxy in the Wii game, Super Mario Galaxy. It has many enemies, including various Pokeys, Tweesters, Bomb Chickens, and Dry Bones, as well as many floating sand structures. It can be compared to Shifting Sand Land from Super Mario 64.

Levels

Soaring on the Desert Winds

Here the player must jump from platform to platform, and use the tornadoes to progress. The player then goes inside a shaft in which they need to jump over sand, wheels and blocks to get out. Once outside again the player has to use the Tweesters and wall jump to get up the next structure. Once at the top the player needs to break the crystal to get the Power Star.

Blasting Through the Sand

After Mario has defeated some Pokies and travelled through a few planets in a variety of ways, he will land on a large disc-like planet with holes. Because of the gravity, the planet can be traversed on both sides. To make a large puzzle to reach a distant button which causes the land on the other side to pop up, then if the player runs all the way back to use the higher land to reach the Power Star.

Sunbaked Sand Castle

Mario hits a button causing a castle to rise, then travels to a Dry Bones invested planet where he must get 5 Star Pieces. A few planets later Mario must enter a hidden pipe to get into a glass building with a Power Star inside. Unfortunately, the sand begins to rise, and there is no way out, and another gimmick is that the player has to climb the structure upside-down.

Sandblast Speed Run

In this level, the player must complete Blasting Through The Sand mission under four minutes and thirty seconds. There are no Tweesters or enemies, so all the player has to do is avoid the quicksand.

Purple Coins in the Desert

One Hundred Purple Coins are on the sand disc. Some are in the air so the player has to use the Tweesters. The player is not timed on this mission.

Bullet Bill On Your Back

The player has to do the "Sunbaked Sand Castle" level as normal, until the player gets to the sand tide planet. Mario will have to find a log and ground pound it, causing a trail of Music Notes to appear. Mario needs to collect all the Music Notes, which will take Mario to a planet with a Bill Blaster and two switches. Mario will need to Ground Pound the blue switch and, at the same time, lure a Bullet Bill into any one of the cages that have risen out of the sand. The cages contain the Power Star, a Rainbow Star, and some Star Bits. Also on the planet, there are many Dry Bones, which the player and the Bullet Bill will have to dodge to get to the Star.

Treasure of the Pyramid

This Hidden Star is in Blasting Through the Sand. The player has to go through the level until the player reaches the platform near the Boulders, then feed a Hungry Luma 20 Star Bits to create a Launch Star. Once the player is in the planet Mario has to collect 5 Silver Stars to get the Green Power Star.

Trivia

  • The Dusty Dune Galaxy is similarly named to a desert in a SNES game, Earthbound, named Dusty Dunes Desert. This is most likely a coincidence however.
  • In the "Soaring on the Desert Winds" mission, in the 2-D section, there are rotating wheels that are similar to those in the Sonic series. This may either be a coincidence or a late mockery of Sonic like Nintendo used to do in the past. It may also be a reminder of Nintendo's former rivalry with Sega.


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