File:MK8DX-BCP audience TVV.png
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MK8DX-BCP_audience_TVV.png (512 × 256 pixels, file size: 307 KB, MIME type: image/png, looped, 8 frames, 0.6 s)
Summary
File information for MK8DX-BCP audience TVV.png | |
Info | |
Description | The audience animation used in Vancouver Velocity in Mario Kart 8 Deluxe – Booster Course Pass. Unlike the game's other audience animations, which have 9 frames stored in separate .png files, this one has 8 frames all kept in a single 1024x1024-pixel .png file labeled "T_Cnsw_61_AudienceTex01_Alb", making it more similar to Mario Kart Tour's own. Additionally, it has an emission overlay for the glowstick lights labeled "T_Cnsw_61_AudienceTex01_Emm" that is set up the same way and includes transparency, unlike the other glowstick overlay used in the game which has a black background and also uses separate .png's for frames. |
Source | The Models Resource |
Artist | Ripped by CrispyShroom |
Edited | Animated (frames in order from 1 to 8, frame delay 7) |
Help:Image • Image use policy |
Licensing
This is an asset originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution images for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the image in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 17:55, October 19, 2024 | 512 × 256 (307 KB) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=The audience animation used in Vancouver Velocity in ''Mario Kart 8 Deluxe – Booster Course Pass''. Unlike the game's other audience animations, which have 9 frames stored in separate .png files, this one has 8 frames all kept in a single 1024x1024-pixel .png file labeled "T_Cnsw_61_AudienceTex01_Alb", making it more similar to ''Mario Kart Tour''{{'}}s own. Additionally, it has an emission overlay for the glowstick lights labeled "T_Cnsw_61_... |
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