Big-City
Big-City | |
---|---|
Game | Donkey Kong (Game Boy) |
Level(s) | 8 |
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The Big-City (alternatively spelled Big City[1]) is the first world of Donkey Kong for the Game Boy. After Donkey Kong is defeated in the prologue, he gets up and takes Mario's lady friend Pauline, escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as keys that need to be taken to doors to proceed in the levels, as well as Roads and Ladders that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong.
The levels of the Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, Rappies have a basic behavior that is also seen in enemies that reside in later worlds. On the other hand, Bowbows, Oils, Faiachū, Wire Traps, and Trash Cans stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in Stage 1-4, Road Blocks and Ladder Blocks show up and allow Mario to create temporary platforms and ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each stage of the Big-City, and Mario can collect them to play a bonus game once he completes a stage and his score finishes tallying.
Levels
Level | Image | Enemies and obstacles |
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Stage 1-1 | Oil, Bowbows | |
Stage 1-2 | Bowbow, Oils, Rappies | |
Stage 1-3 | Fireballs, Dust Man, Bowbow, Wire Trap | |
Stage 1-4 | Donkey Kong | |
Stage 1-5 | Rappy, Faiachū | |
Stage 1-6 | Faiachū | |
Stage 1-7 | Bowbows | |
Stage 1-8 | Donkey Kong, barrels |
Profiles
- Super Game Boy Player's Guide: The first area that Mario must cross is the Big City. Just like King Kong, Mario must climb to the top of a skyscraper to get to his beloved. The ravenous gorilla awaits in the fourth level of this area. Mario has learned many skills during Donkey Kong's abstence. He can climb his enemy, jump off, and become a powerful missile as he plummets back towards the giant ape![1]
Items and objects
The Big-City introduces the following new items:
The following objects and obstacles make their first appearance:
Enemies
The following enemies appear in the Big-City:
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ビッグシティー[2] Biggu Shitī |
Big-City | |
Dutch | Grote stad[3] | Big city | |
French | Big City[?] | - | |
Italian | Grande Città[4] | Big City | |
Grande città[5] | Big city | ||
Spanish | Gran Ciudad[?] | Big City |
Trivia
- The instruction booklet of Donkey Kong Land states that Big Ape City is Donkey Kong's "favorite stomping ground" and also calls it "Big City" in its description, implying the locations are the same. New Donk City from Super Mario Odyssey is also implied to be this location.[6][7]
References
- ^ a b Hamm & Rudolf GmbH, Frankfurt (1994). Super Game Boy Player's Guide. Nintendo of America (American English). Page 34.
- ^ 1994. ゲームボーイ ドンキーコング (Gēmu Bōi Donkī Kongu) instruction booklet. Nintendo (Japanese). Page 15.
- ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 14: "Gebieden".
- ^ Donkey Kong Italian manual. Page 2 and 17.
- ^ Donkey Kong (Virtual Console) Italian e-manual. Page 14.
- ^ mario_odysseyJP (September 21, 2017). 「ニュードンク・シティ」の建物に描かれているグラフィティです。懐かしい人には懐かしい!?街の歴史に関係した絵なんです。. X (Japanese). Retrieved June 4, 2024.
- ^ SuperMario_UK (October 12, 2017). You might stumble across some graffiti in New Donk City. This piece has some kind of link to the city's history.... X (British English). Retrieved June 4, 2024.
Donkey Kong | |
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Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |