The March of the Golems

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 08:41, January 19, 2024 by Sparks (talk | contribs)
Jump to navigationJump to search
Mario + Rabbids Sparks of Hope battle
The March of the Golems
The The March of the Golems battle in Mario + Rabbids Sparks of Hope
World Melodic Gardens
Main Quest icon from Mario + Rabbids Sparks of Hope Main Quest Harmony Disruption
Objective Reach Area objective icon from Mario + Rabbids Sparks of Hope Reach Area
XP icon from Mario + Rabbids Sparks of Hope XP 2840
Coins icon from Mario + Rabbids Sparks of Hope Coins 250
Star Bits icon from Mario + Rabbids Sparks of Hope Star Bits 1420
Electroid icon from Mario + Rabbids Sparks of Hope Spark Icon of the Spark Berserk in Mario + Rabbids Sparks of Hope Berserk
Music track Golem's Gnarly Fight
“You're going to need to use the cannon Icon of a cannon in Mario + Rabbids Sparks of Hope to make it out of here. Thankfully, you've got me to show you the ropes! See the button Icon of a ground button in Mario + Rabbids Sparks of Hope on that ground plate... ...there are two of them. See that other one there? The cannon launching you to the safe zone won't activate unless you press both buttons. Easy, huh? Oh, one more thing - win this battle, and I'll be free to join you!”
Berserk, Mario + Rabbids Sparks of Hope

The March of the Golems is a Darkmess Puddle battle in Mario + Rabbids Sparks of Hope, specifically in the The Last Spark Hunter DLC. It is located at the entrance to the Music Jungle on the Melodic Gardens. This battle is part of the Harmony Disruption Main Quest.

This battle introduces all three variants of the Golem enemy: Tidal Golems, Flamin' Golems and Shockin' Golems, as well as cannons, which launch the heroes across the battlefield at a fixed location. The objective of this battle is to reach the Area. After clearing the battle, the Spark Berserk joins the heroes on their adventure.

Layout

The battlefield is massive, with many Stooges, a few Lone Wolves and several Golems appearing throughout. The heroes start in the middle, which is where a cannon leading to the area is, but is locked and can only be activated after pressing two switches on opposite sides of the battlefield.

The left side consists of many stair-like platforms going higher into the air, with several Jump Panels to help the heroes reach higher. The purple switch is at the left side.

The right side consists of many floating islands only accessible by using cannons to launch the heroes to them. The yellow switch is found on one of the islands.

Battle

Both switches must be activated in order to unlock the cannon leading the heroes to the Area. As the heroes make progress, indestructible Darkmess portals will appear, containing Golems. After a hero reaches the Area, the battle is won, and Berserk joins the heroes on their adventure.

Enemies

Names in other languages

Language Name Meaning Notes
Italian Golem scomodi[?] Umcomfortable Golems