Command Block

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Revision as of 02:51, March 31, 2024 by 173.76.102.69 (talk) (Undo revision 4174908 by 173.76.102.69 (talk))
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Screenshot of image used in the Guide for Command Blocks in Mario & Luigi: Paper Jam
Command Blocks as seen in the Guide from Mario & Luigi: Paper Jam
“Note the blocks that appeared above you. Use those fellows to pick what you will do!”
Toadsworth, Mario & Luigi: Dream Team

Command Blocks (sometimes spelled in lowercase as command blocks) are blocks in the Mario & Luigi series. They appear during battles, so Mario, Luigi, Baby Mario, Baby Luigi, and Paper Mario can jump under or Bowser can punch under the block that they want to choose. The block they choose determines the move they want to do.

In some games, Command Blocks can be disabled by certain enemies and bosses temporarily (like Popple and Boos in Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions, and Kamek and Paper Kamek in Mario & Luigi: Paper Jam), or permanently for the rest of the battle, some examples being Shrowser's battle in Mario & Luigi: Partners in Time, Thunder Sass's battle in Mario & Luigi: Dream Team (except the items Command Block and the hint Command Block if the player gets a Game Over), and Ludwig's battle in Mario & Luigi: Superstar Saga + Bowser's Minions. In Mario & Luigi: Paper Jam, when Mario, Luigi, and Paper Mario are locked away in Twinsy Tropics Dungeon, a team of Hammer Bros confiscate the trio's Command Blocks to hinder their fighting capabilities. The three must defeat the Hammer Bros using a combination of First Strikes and counter attacks in order to regain the Command Blocks.

In volume 35 of Super Mario-kun adapted from Mario & Luigi: Partners in Time, Luigi and Baby Luigi hit the flee Command Block to run away from a Snoozorb, much to Mario's irritation, therefore breaking the fourth wall.

Command Blocks

Mario & Luigi: Superstar Saga

Solo (Attack) Bros. (Attack) Run Away Item
Select Jump, Hammer, or a Hand Power (Firebrand for Mario and Thunderhand for Luigi) Use a Bros. Attack (requires BP) Run away from battle (will decrease the amount of coins if fled) Use any owned items

Mario & Luigi: Partners in Time

Jump Hammer (Baby Bros./Mario Bros. and Baby Bros.) Bros. Item Flee Item
Jump on an enemy Hit an enemy with the Hammer Use any owned Bros. Items Run Away from battle (will decrease the amount of coins if fled) Use any owned items

Mario & Luigi: Bowser's Inside Story

Jump (Mario Bros.) Hammer (Mario Bros.) Punch (Bowser) Flame (Bowser) Vacuum (Bowser) Special Attack (Mario Bros.) Special Attack (Bowser) Change Badges (Mario Bros.) Flee Item
Jump on an enemy Hit an enemy with the Hammer Throw a punch at an enemy Breathe flame at all enemies on the ground Inhale all small enemies and objects into Bowser's body Use one of the bros.' Special Attacks (requires SP) Use one of Bowser's Special Attacks (requires SP) View or change equipped Badges (will reset Badge Meter if changed) Run away from battle (will decrease the amount of coins if fled) Use any owned items

Mario & Luigi: Dream Team

Jump Hammer Bros. Attacks (Real World) Luiginary Attacks (Dream World) Flee Item Hint
Jump on an enemy (or on a total of 9 enemies in the Dream World) Hit an enemy with the Hammer (or all enemies on the ground in the Dream World) Use a Bros. Attack (Requires BP) Use a Luiginary Attack (Requires BP) Run away from battle Use any owned items Open up the hint text

Mario & Luigi: Paper Jam

Jump Hammer Copy (Paper Mario) Flee Item Bros. Attack (Mario Bros.) Trio Attack (Paper Mario) Hint
Jump on an enemy Hit an enemy (or for Paper Mario, a total of the amount of enemies equal to Paper Mario's current copy amount) with the Hammer Create up from 6-10 copies of Paper Mario Run away from battle Use any owned items Use one of the duo's Bros. Attacks (Requires BP) Use one of the group's Trio Attacks (Requires BP) Open up the hint text

Mario & Luigi: Superstar Saga + Bowser's Minions

Jump Hammer Hand Run Away Items Bros. Attack
Jump on an enemy Hit an enemy with the Hammer Use Firebrand (Mario) or Thunderhand (Luigi) on an enemy Run away from battle Use any owned items Use a Bros. Attack (Requires BP)

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Jump (Mario Bros.) Hammer (Mario Bros.) Punch (Bowser) Flame (Bowser) Bros. Attack (Mario Bros.) Brawl Attack (Bowser) Guide Block Flee Item Vacuum (Bowser) Hint Block
Jump on an enemy Hit an enemy with the Hammer Punch an enemy Breathe flame on all enemies on the ground Use a Bros. Attack (costs BP) Use a Brawl Attack (costs BP) Open up the Battle Guide Run away from battle Use any owned items Inhales all small enemies and objects into Bowser's body Open up the hint text

Gallery

Mario & Luigi: Superstar Saga

Mario & Luigi: Partners in Time

Mario & Luigi: Bowser's Inside Story

Mario & Luigi: Dream Team

Mario & Luigi: Paper Jam

Mario & Luigi: Superstar Saga + Bowser's Minions

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Names in other languages

Language Name Meaning Notes
Japanese コマンドブロック[?]
Komando Burokku
Command Block
Italian Blocco Comando[1]
Blocco azione[2]
Blocco Azione[3]
Blocco con comandi[4]
Blocco comando[5]
Command Block
Action block
Action Block
Block with commands
Command block
Korean 커맨드블록[?]
Keomaendeu Beullok
Command Block

References

  1. ^ Mario & Luigi: Superstar Saga European manual, pagg. 74, 75, 76
  2. ^ Mario & Luigi: Partners in Time European manual, pagg. 87, 88
  3. ^ Mario & Luigi: Bowser's Inside Story Italian manual, pag. 23, 24, 28
  4. ^ Mario & Luigi: Dream Team Bros. Italian electronic manual
  5. ^ Mario & Luigi: Paper Jam Bros. Italian electronic manual, section 11