Talk:Mega Mushroom
Green Mushroom
Why is that green image of that mushroom is there if it has the own article. Isn't called the Super Mega Mushroom Princess Grapes Butterfly 19:01, 11 March 2008 (EDT)
Yeah you're right but umm I think they put that there because it might be related to the Super Mushroom. April
Nonono, thats what it looked like in Mario Party 4. It looked different then. GreenKoopa - Comments or questions?
Split the Mario Party 4 Mega Mushroom from this Page
Template:SettledTPP Template:ProposalOutcome Currently, we have the Mario Party 4 and New Super Mario Bros. versions of the Mega Mushroom here. According to this Page, the Mega Mushroom's Japanese name is 巨大キノコ (Kyodaikinoko, Huge Mushroom). This is possibly the NSMB version, because of the Japanese name of Mega Mario on this page of the Japanese NSMB site. But according to this page of the Japanese Mario Party 4 site, it isn't the same as the Mario Party 4 version (I guess), where the MP4 version is called デカキノコ (Dekakinoko (Deka is a Japanese word to describe something large)). As the appearances of both Mushrooms are also different (NSMB version is very huge and has a even bigger yellow cap (with red spots), MP4 version is normal-sized, and green-capped (with white spots)), and we've done several splits and merges because of the Japanese names before, I think this should be split as well.
Proposer: Arend (talk)
Deadline: February 7, 2012 23:59 GMT
Support
- Arend (talk) Per me
- Baby Mario Bloops (talk) - If they have different names in other countries, then I guess they should be different. Per Arend.
Oppose
- Lord Grammaticus (talk) As Tails777 (talk) explained here, the effects are the same; only the appearance has changed, and I don't think that and the different names are enough to warrant a split.
- Tails777 (talk) Per what I said on the other proposal
- King Booranha (talk) Per Tails777.
- Bowser's luma (talk) Per all.
- ShellMario (talk) Per Tails777.
- M&L (talk) Per Tails777.
- Raven Effect (talk) Per all
Comments
If it is split, is there enough info on the MP4 Mega Mushroom to keep it from being a stub? GalacticPetey (talk)
Short articles do not necessarily mean a stub. A stub is simply an article with inadequate information, that is, not enough information. If we cannot expand the article anymore, yet it is a few sentences long, then it is not a stub. Mario-HOHO! (Talk / Stalk) 19:37, 25 January 2012 (EST)
Big Mushroom also a type of Mega Mushroom?
So with few exceptions, subjects that simply go by different sizes like Micro/Mini/Small Goomba and Big/Mega Block are treated interchangeably. Can this mean that the Big Mushroom from the Super Mario Maker games is effectively the Mega/Giant Mushroom? Going by the Japanese names Mega Mushroom has had over the years (Deka/Mega/Kyodai), it certainly fits in line, with Deka Kinoko also being used for Big Mushroom (slightly different spelling but that's common). Big Mario might have several mechanical differences from Mega Mario, but so does Balloon Mario, and for just the inverse, Fire Mario was also a timed effect in the Super Mario Galaxy games. LinkTheLefty (talk) 13:03, May 22, 2020 (EDT)
- Yeah that makes sense. But at what point do they become too different? PinkYoshiFan 13:23, May 22, 2020 (EDT)
- Well, the second Ice Mario was marketed as a new power-up and the first so far has really nothing in common with it (besides maybe the fact that the Ice Flower provides ice balls in Mario Kart Tour). As far as I know, Big Mushroom or Big Mario weren't called new, and Big Mario's main difference is that it trades timed gameplay for vulnerability. I should also add that the aesthetic of Big Mario seems directly inspired by the version of Mega Mario in Super Paper Mario. LinkTheLefty (talk) 13:56, May 22, 2020 (EDT)
- Ok yeah, that makes sense, so yeah, maybe they should be merged. PinkYoshiFan 13:59, May 22, 2020 (EDT)
- Also, something of interest when I was looking at internal names for the flies in Super Mario Maker is that the files in content/Pack/Sound.pack refer to "BigKinoko" (separate from "SuperKinoko") but the files in content/Pack/StaticSkin.pack (main object graphics) refer to "Megakinoko" and "MegaMario". Part of the reason for this might be because there's an odd mix of Japanese and English-based internal names - for example, the enemy names are all romanizations of the Japanese names, but the Costume Mario suits in content/Model use several English localizations like "Charizard", "MegaMan" and "Robin". Either way, Mega Mushroom tends to be internally named "KinokoBig" or something similar in other games such as Super Mario 3D World. LinkTheLefty (talk) 13:35, July 23, 2020 (EDT)
- Sadly, merging these two is out of the question. The now-defunct Super Mario Maker website explicitly states that Big Mario bridges the gap between the Super and Mega forms. I can't remember the exact quote offhand, but I'd be happy to find it on Wayback Machine and post it should anyone happen to ask. (T|C) 22:03, September 13, 2020 (EDT)
- An exact quote would be pretty important since I made sure to check sources like that for any such statements. LinkTheLefty (talk) 07:50, September 14, 2020 (EDT)
- Still looking around for it. In the meantime, even if that quote didn't exist, I would still oppose this merge. (T|C) 11:42, September 14, 2020 (EDT)
- Big Mushrooms are Big Mushrooms and not Mega Mushrooms. For starters, Mega Mushrooms are temporary, while Big Mushrooms last until the player gets hit or dies. Secondly, players that collected a Mega Mushroom will destroy anything in their path, while players that collected a Big Mushroom can only break types of blocks and activate POW Blocks and ON/OFF Switches just by landing on it. These are my points; feel free to disagree. OhoJeeOnFire (talk)
- Still looking around for it. In the meantime, even if that quote didn't exist, I would still oppose this merge. (T|C) 11:42, September 14, 2020 (EDT)
- An exact quote would be pretty important since I made sure to check sources like that for any such statements. LinkTheLefty (talk) 07:50, September 14, 2020 (EDT)
- Sadly, merging these two is out of the question. The now-defunct Super Mario Maker website explicitly states that Big Mario bridges the gap between the Super and Mega forms. I can't remember the exact quote offhand, but I'd be happy to find it on Wayback Machine and post it should anyone happen to ask. (T|C) 22:03, September 13, 2020 (EDT)
- Also, something of interest when I was looking at internal names for the flies in Super Mario Maker is that the files in content/Pack/Sound.pack refer to "BigKinoko" (separate from "SuperKinoko") but the files in content/Pack/StaticSkin.pack (main object graphics) refer to "Megakinoko" and "MegaMario". Part of the reason for this might be because there's an odd mix of Japanese and English-based internal names - for example, the enemy names are all romanizations of the Japanese names, but the Costume Mario suits in content/Model use several English localizations like "Charizard", "MegaMan" and "Robin". Either way, Mega Mushroom tends to be internally named "KinokoBig" or something similar in other games such as Super Mario 3D World. LinkTheLefty (talk) 13:35, July 23, 2020 (EDT)
- Ok yeah, that makes sense, so yeah, maybe they should be merged. PinkYoshiFan 13:59, May 22, 2020 (EDT)
- Well, the second Ice Mario was marketed as a new power-up and the first so far has really nothing in common with it (besides maybe the fact that the Ice Flower provides ice balls in Mario Kart Tour). As far as I know, Big Mushroom or Big Mario weren't called new, and Big Mario's main difference is that it trades timed gameplay for vulnerability. I should also add that the aesthetic of Big Mario seems directly inspired by the version of Mega Mario in Super Paper Mario. LinkTheLefty (talk) 13:56, May 22, 2020 (EDT)
Split pre-New Super Mario Bros. Mega and Mini Mushrooms from their post-New Super Mario Bros. counterparts, take 2
This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment. |
Current time: Sunday, December 1, 2024, 18:25 GMT
While this proposal also concerns Mini Mushroom, these two articles currently have identical issues and I think it is more than justified to cover them both in a single talk page proposal.
So, the Mega and Mini Mushroom were both introduced in Mario Party 4, in which they both look similar to ordinary Mushrooms (while Mario Party 4 has no ordinary Mushrooms, the Mushroom Capsule from Mario Party 5 is a simple point of comparison). The Mega Mushroom in this game differs from an ordinary Mushroom only by being a blue-green color, while the Mini Mushroom is pink and has a pacifier. This design for the Mini Mushroom later returned in Mario Pinball Land, and would be split into the same article as the Mario Party 4 appearance if this proposal passes.
Starting in New Super Mario Bros. and continuing in all subsequent appearances, the Mega Mushroom is orange and red and notably oversized compared to a normal Super Mushroom, while the Mini Mushroom is colored blue and very small (though not out of proportion, unlike the Mega Mushroom). Another consistent element is that characters that grow with the Mega Mushroom in New Super Mario Bros. onward are surrounded by a multicolored star animation, which is not used in Mario Party 4. It could also be pointed out that the post-New Super Mario Bros. Mini Mushroom transforms Mario into Mini Mario, with a notably flattened model much like Small Mario and unlike the Mini Mushroom's effects in Mario Party 4, but I'm not confident that this is a cogent point since Mini Mario is sometimes portrayed as a small, normally-proportioned Mario in artwork, but is something that may still be worth consideration.
Both the Mega and Mini Mushroom have different Japanese names in Mario Party 4 compared to their appearances in post-New Super Mario Bros. games, as can be currently seen on their respective pages in the Names in other languages sections. The Mini Mushroom apparently has a different Japanese name altogether in Mario Pinball Land, but I will note that its appearance is notably identical to its appearance in Mario Party 4.
Beyond any of this, my final point is that the Mega and Mini Mushrooms were regarded as new power-ups in the context of New Super Mario Bros.' marketing and surrounding reporting, which can be seen in many articles from the era: [1] ("As for new transformations, the giant mushroom that makes Mario grow to screen-filling size is a taste of things to come".) [2] ("The super-size mushroom is only one example of the new elements in this game.") [3] ("Eight worlds are yours to explore and you’ll need all your Super Mario skills, plus power-ups like the Mega Mushroom, Blue Koopa Shell and Mini Mushroom, to discover all 240 Star Coins." While this doesn't explicitly name the Mega and Mini Mushrooms as new power-ups, it is implicit by their being placed next to the Blue Shell and the omission of well-established power-ups like the Super Mushroom and Fire Flower.)
Based on all this, I think it's safe to say that the New Super Mario Bros. version of these power-ups was at the very least reinvented but very possibly made up from scratch, and that it is not intimately tied to or the same thing as the Mario Party 4 version, and I think this split is rather long overdue.
See also Star (Mario Party series) vs. Power Star and Super Star, Warp Block vs. Warp Box, and Super Mushroom (also known as a Golden Mushroom in Mario Party 2 and Mario Party 3) vs. Golden Mushroom (crownless), Golden Dash Mushroom, and Gold Mushroom for other examples of items that seemingly originated in the Mario Party series but are now recognized on the wiki as distinct from their similarly or same-named counterparts in later games.
Proposer: Pseudo (talk)
Deadline: December 27, 2023, 23:59 GMT
Support
- Pseudo (talk) Per proposal.
- Biggestman (talk) Per proposal. These are pretty clearly not the same things, at least not in my eyes.
Oppose
Comments
One thing I'm concerned about is the first two Mario Kart Arcade GP games. Namely, because we don't have an actual image of it, only the DX one that clearly uses the NSMB design. I don't know how they look in the earlier ones. Doc von Schmeltwick (talk) 12:44, December 13, 2023 (EST)
- Hmm, fair point. Uncovering screenshots and/or the Japanese name used for these items would be very desirable... Pseudo (talk) 12:47, December 13, 2023 (EST)
I'm indifferent on this proposal, but if it passes, I'd suggest leaving the New Super Mario Bros. Mini and Mega Mushrooms without an identifier, as they are far more recurring (especially the Mega Mushroom). SolemnStormcloud (talk) 12:52, December 13, 2023 (EST)