Mushroom Mayhem
Mushroom Mayhem | |
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Game | Mario vs. Donkey Kong 2: March of the Minis |
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Mushroom Mayhem is the first floor in Mario vs. Donkey Kong 2: March of the Minis. Mario and his Minis enter this floor after Pauline is kidnapped by Donkey Kong, beginning their quest to save her. In the background of each room, a rendering of Peach's Castle can be seen. A floor similar to Peach's Castle appears in the game as the sixth floor, Toadstool Castle. The various music tracks played on this floor are arrangements of the Mini Mario levels from Mario vs. Donkey Kong.
Most of this floor's levels feature Pink Blocks. Other level elements that appear on this floor include girders, Yellow Springs, Blue Springs, Spikes, conveyor belts, and elevators. The only enemies on this floor are Shy Guys, Piranha Plants, and Circus Kongs.
During the first battle against Donkey Kong in Room 1-DK, referred to as Boss Game 1, Mini Marios are loaded into a cannon, while Donkey Kong hides behind a wall with three windows. Occasionally, he appears behind one of the windows, during which the player can shoot him with a Mini Mario by tapping the "Shoot" button below the cannon. Donkey Kong attacks by slamming the ground, causing barrels and barbells to fall from above, which can be avoided by moving the cannon with the stylus. If a Mini Mario touches a barrel or barbell, it breaks. The player's number of Mini Marios during the boss battle is based on how many Mini Marios were led to the goal in the floor's previous levels. If all of the player's Mini Marios are destroyed, the game is over. After taking 6 hits, Donkey Kong is defeated and flees to Tropical Island.
Levels
Level | Preview | Mini count | Color Blocks | Description | Enemies and obstacles encountered |
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Room 1-1 | 2 | Pink Blocks | The first level in the game, which introduces Pink Blocks and coins. | None | |
Room 1-2 | 3 | Pink Blocks | This level introduces girders, Yellow Springs, and Blue Springs, along with Spikes. | Spikes | |
Room 1-3 | 3 | Pink Blocks | This level introduces Gold Mini Mario and the first enemies in the game. | Spikes, Piranha Plants | |
Room 1-4 | 2 | Pink Blocks | This level introduces conveyor belts, elevators, and Shy Guys. | Spikes, Shy Guys | |
Room 1-5 | 3 | Pink Blocks | This level introduces Hammers, which can be used by Mini Marios to defeat Shy Guys permanently. | Shy Guys | |
Room 1-6 | 3 | Pink Blocks | This level introduces a Circus Kong. When Mini Marios come in contact with it, it tosses them into the air. However, it can be temporarily stunned by a Mini Mario with Hammers. | Spikes, Circus Kong | |
Room 1-7 | 3 | Pink Blocks | This level features several conveyor belts, an elevator, and a Gold Mini Mario. | Spikes | |
Room 1-8 | 3 | Pink Blocks | This level features Pink Blocks, Hammers, and an elevator. | Piranha Plants, Shy Guys | |
Room 1-9 | 3 | Pink Blocks | This level features Pink Blocks, girders, Springs, Hammers, and an elevator. | Shy Guys, Circus Kongs | |
Room 1-DK | 10 to 25 | None | The first boss fight against Donkey Kong. | Donkey Kong, barrels, barbells |
Level maps
Gallery
Names in other languages
Language | Name | Meaning | Notes |
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Italian | Valle dei Funghi[?] | Mushroom Valley | |
Spanish | Caos Champiñón[?] | Mushroom Chaos |