Jump the Gun
Template:Minigame-infobox Jump the Gun is a 2-vs.-2 minigame found in Mario Party 6. Its name comes from the phrase "jump the gun," which refers to when a person does something prematurely.
There are only aesthetic differences between daytime and nighttime.
Introduction
The player mounting the cannon fires a Bullet Bill into the first target. The other player then jumps onto it.
Gameplay
One character on each team controls a cannon that shoots out Bullet Bills. The other character then has to use those Bullet Bills as small platforms to get to the finish line. Players can shoot a Bullet Bill at only one of the targets and may shoot only one at a time. If the other player falls off the stage, a Lakitu hauls them back onto the last Bullet Bill they stood upon.
Ending
The winners perform their victory animations at the goal point.
Controls
Player aiming the cannon
- – Move the cursor
- – Shoot Bullet Bill
Player jumping across Bullet Bills
- – Move
- – Jump
In-game text
- Rules – "One player creates a bridge by shooting Bullet Bills while the other jumps across them to reach the goal."
- Advice – "When shooting Bullet Bills, consider how far your partner can jump when aiming."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | いそいで!キラーわたり[?] Isoide! Kirā watari |
Hurry Up! Bullet Bill Ferry | |
German | Kugelwilli-Kanonade[?] | Bullet Bill Cannonade | |
Italian | Spara e Avanza[?] | Shoot and Advance | |
Spanish | Ojo que voy[?] | Beware, I'm Going! (Ojo means both "eye" and "beware".) |