Desert

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This article is about the desert world of Donkey Kong on the Game Boy. For other deserts in the Mario franchise, see Category:Deserts.

Template:Worldbox The Desert is the fifth world of the game Donkey Kong for the Game Boy. The Desert features an Egyptian setting with pyramids and tombs. Mario can use Super Hammers to break through walls in the tombs. The Desert stages increase the complexity of the puzzle elements in the game. In one stage, Mario has to take the Key up several stories to the door, by only using Ladders, Roads and Springs. The Desert has 12 stages.

Enemies

Mario and Donkey Kong in the Desert

The following enemies appear in the Desert:

Levels

Level Enemy species and obstacles greeted
Stage 5-1 -
Stage 5-2 Miira, Skeleton, Furafurawā
Stage 5-3 Skeleton
Stage 5-4 Donkey Kong
Stage 5-5 Bowbow
Stage 5-6 Donkey Kong Jr., Sairesu, Fireball
Stage 5-7 Arumajiron, cannons
Stage 5-8 Donkey Kong, barrels, oil drums, Fireball
Stage 5-9 Kurasshā
Stage 5-10 -
Stage 5-11 Sukōpī
Stage 5-12 Donkey Kong, Tsutan'ōmen

Names in other languages

Language Name Meaning Notes
Japanese 砂漠[1]
Sabaku
Desert
Dutch Woestijn[2] Desert
Spanish Desierto[?] Desert

References

  1. ^ Game Boy Donkey Kong Japanese instruction booklet, pages 1 & 15.
  2. ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 14: "Gebieden".