List of Donkey Kong staff
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- Not to be confused with List of Donkey Kong (Game Boy) staff.
This page is a list of staff who was involved with the development of the game Donkey Kong.
Arcade Version
Director
Ikegami Tsushinki section chief[1]
- Masayo Oka
Programmed by[1]
- Hirohisa Komanome
- Minoru Iinuma
- Mitsuhiro Nishida
- Yasuhiro Murata
Designed By
- Shigeru Miyamoto
Original Music By
- Yukio Kaneoka
Sound Effects By
- Hirokazu Tanaka
Produced By
Executive Producer
ColecoVision version
Programmer
- Garry Kitchen
Intellivision Version
Programmer
- Garry Kitchen
Atari 2600 Version
Programmer
- Garry Kitchen
NES Version
Programmer
- Toshihiko Nakago
Course Designer
- Kenta Usui
Original Game Designer
- Shigeru Miyamoto
Music & Sound Effects
- Yukio Kaneoka
Producer
- Masayuki Uemura
Executive Producer
- Hiroshi Yamauchi
DOS Version
Programmer
- Landon Dyer
Atari 8-bit Version
Programmer
- Landon Dyer
Sound
- Brad Fuller
Additional Graphics
- Mona Lundstrom
Commodore 64 version
Atarisoft Version
Programmer
- Doug Dragin
Designer
- Landon Dyer
TI-99/4A Version
- Douglas Brian Craig
- Howard E. Scheer
VIC-20 version
Programmer
- Jim Stozenfield
Apple II version
Designer
- Landon Dyer
Programmer
- Michael Cranford
Atari 7800 version
Designer
- Landon Dyer
References
- ^ a b Hirohisa Komanome, ドンキーコング・池上通信機器事件, web transcript published on December 26 2002. Retrieved April 21, 2016.
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |