Star World 1
Template:Level Star World 1 is the first Star World level accessible by the Donut Plains Star Road in the game Super Mario World. A memorable characteristic of the level is the amount of Turning Blocks and the rare Baby Red Yoshi. Oddly, the grassland theme will play in this level; it is assumed the music score was misplaced.
Overview
The level consists of one really tall underground area, and a short screen with the level goal. The Player starts at the top of the underground area, next to a Super Mushroom, and has 300 seconds on the Timer to finish. The level features many rare Items, including 3 Stars and a 1-Up Mushroom. Wielding a Cape Feather will make this level easier, as the player will be able to spin the turning blocks instead of just Spin Jumping to destroy them. As with all Star World levels, there are two ways to complete the level.
Normal Exit
The normal way to beat this level is to Spin Jump through the turning blocks all the way to the bottom. In order to collect all the Dragon Coins along the way, the player should spin jump each group of turning blocks in this order:
- Middle right (Seven blocks from the right)
- Left (Six blocks from the left)
- Left (Six blocks from the left, if the player has a Cape Feather, spinning to the right after collecting the Dragon Coin will yield a 1-Up Mushroom)
- Anywhere (The fourth group of turning blocks contains no Dragon Coins)
- Middle left (Eight blocks from the left, grab the Dragon Coin then continue straight down from where the another dragon coin appear).
If the player collects all the dragon coins, an Extra Life will be awarded.
After that, the player should make their way through the remaining turning blocks on the left, grab the star, and run on top of the turning blocks until they can drop down. Then the player should change directions and repeat, picking up the baby red Yoshi along the way, and feeding it enough Koopa Troopas and Koopa Paratroopas to make it grow. Once at the bottom the player simply needs to go through the Warp Pipe on the right and cross the goal waiting on the other side.
Keyhole Exit
To find the Key and Keyhole, the player should Spin Jump down the right-most turning block column until a platform with both the key and the keyhole is reached. Beating the level this way will allow the player access to Star World 2.
Template:SMW Levels