Nintendo 64

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 07:55, August 2, 2011 by Ryandavhet (talk | contribs) (→‎Trvia)
Jump to navigationJump to search

Template:Articleabout Template:System-Infobox Template:LLQuote

Nintendo 64 logo

The Nintendo 64 was a video game console created by Nintendo. It was released in 1996 to compete with the Sega Saturn and PlayStation.

The Nintendo 64 was very popular for many reasons, one of the big ones being the release of Super Mario 64. Super Mario 64 was one of the first games of its kind to feature full 3D graphics and depth of field effects. The Nintendo 64 was able to pull this off because it was the first system to feature a 64-Bit processor and 32-bit graphics chip (aside from the failed Atari Jaguar, which was really 32-bit). The Nintendo 64 also featured the first successful analog control sticks, and four built-in controller ports. The Nintendo 64 was also noted as the last home console system to use cartridges, before Nintendo started using discs like its competitors.

The Nintendo 64 hosted a wide variety of games, but most of its hits were first-party titles such as Super Mario 64, Super Smash Bros., Mario Kart 64, Mario Party, Paper Mario, Star Fox 64, Legend of Zelda: Ocarina of Time and F-Zero X. Rareware, however, developed quite a few hits for the N64, such as Goldeneye 007, Banjo-Kazooie and Donkey Kong 64. Production ended in 2002. The Nintendo 64 sold 32.93 million units during its lifetime.

In 1999, Nintendo released the Nintendo 64DD. The "DD" in Nintendo 64DD stood for "disk drive", and originally "dynamic drive". An add-on device for the Nintendo 64, it was a machine that allowed games to be played in a disk format, similar to zip disks. These were intended as a cheaper version to the game disks of the Sega Saturn and the PlayStation, but the Nintendo 64DD ended up being a commercial failure due to the way it was sold and was never released outside Japan.

The original Nintendo 64, and its six controller colors.

In 2003, the so-called iQue Player was released in the Chinese market only, serving as the Chinese equivalent of the Nintendo 64, albeit with a differently designed controller. Its D-Pad and analog stick are placed as on the Nintendo GameCube controller[1]. The entire system only consists of the controller, which has the chip on-board. It has a limited selection of Mario titles, all of which were released for the Nintendo 64 outside China. These include Super Mario 64, Mario Kart 64, Paper Mario, Yoshi's Story, Dr. Mario 64 and Super Smash Bros.

Nintendo 64 Controller

The Nintendo 64 Controller, the standard controller for playing Nintendo 64 games.

The Nintendo 64 Controller is the standard controller for the Nintendo 64. It is unique among video game controllers, as it has three grips instead of the more common two, most likely done because Nintendo was worried that 3D gaming wouldn't catch on, so they made a separate grip for the + Control Pad. There are many color variations of the controllers, including solid colors and clear colors, the many different colored controllers being a unique concept at the time.

Contrary to popular belief, the Nintendo 64 was not the first console to use analog control sticks; it was just the first successful console to use them. The Vectrex was the first home console to have an analog stick; it also had four controller ports, something else that wasn't popularized until the Nintendo 64.

Buttons

  • A (A Button)
  • B (B Button)
  • C Up (Up C Button)
  • C Right (Right C Button)
  • C Down (Down C Button)
  • C Left (Left C Button)
  • START (START Button)
  • Z (Z Button)
  • R (R Button)
  • L (L Button)
  • Control Stick (Control Stick)
  • Control Pad (+Control Pad)

Game Gallery

Trvia

References


Template:Consoles