Duel of 100

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 12:06, January 30, 2011 by Reddragon19k (talk | contribs)
Jump to navigationJump to search

It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added.

The Duel of 100 is the Sammer Guy Tournament held in Sammer's Kingdom during the events of Super Paper Mario. Mario, Peach, and Bowser enter it to receive the Pure Heart held by King Sammer. After 20 fights, The Void grows so large that Rolling Thwomp has to rush through the gates, plowing through the remaining Sammer Guys, and forcing the player to stop fighting. After the game is finished, however, the gang, now with Luigi, can reenter to fight all 100 Sammer Guys with unique names. Each Sammer Guy has a different introduction when the player enters the arena before the match. When the screen shows "Round (any number), Fight!", the match can officially start.

There are 25 Rounds per Chapter. The chapters serve only as checkpoints where Mario and his party could save, however; even if they are in Chapter 6-4, by using the Return Pipe they must start over from Chapter 6-1.

After defeating all 100 Sammer Guys, King Sammer rewards the team with seven Catch Cards. These cards all contain a party member from Paper Mario: The Thousand-Year Door, one for Goombella, Koops, Madame Flurrie, the Yoshi kid, Vivian, Admiral Bobbery, and Ms. Mowz.

In addition to the actual duel, people can play Duel of 100: The Home Edition at home. One Sammer Guy enjoys playing as himself.

Stages

  • Chapter 6-1:
  1. 084C9E
  • Chapter 6-2:
  1. FF0090
  • Chapter 6-3:
  1. ED9121
  • Chapter 6-4:
  1. 00A693

Triva

  • When the player goes back to Sammer's Kingdom after beating the Duel of 100, King Sammer says he'll banish the 100 Sammer guys again and replace them with 100 cat robots. This is a reference to Francis and his many cat robots.