The Perfect Run

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Revision as of 19:16, June 14, 2017 by Alex95 (talk | contribs) (Moved and expanded information. Done with the Super Mario Galaxy 2 pages!)
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Template:Missionbox The Perfect Run is the second mission of the Grandmaster Galaxy in Super Mario Galaxy 2, and is subsequently the final mission of the game. This mission can only be played after two conditions have been met: the player needs to have collected the Comet Medal from the previous mission and the player needs to have 9,999 Star Bits stored with the Banktoad. Completing both conditions will cause the Prankster Comet to appear, allowing the player to player the mission. Music from Super Mario Galaxy also plays during this mission.

Mission

This mission layout is mostly the same as the previous one. However, the Prankster Comet will cause the player to have to do the mission with only one health. There are also no Checkpoint Flags, meaning the player will have to start the mission over if they take damage. The planets and areas mostly remain the same, with the only major differences being Choppahs and additional Floating Mines added to the first area. If the player manages to defeat the Boomerang Bros. at the end, a Launch Star will appear that will send the player to the Gate Planet, where the player will meet with Rosalina, who rewards them with the final Power Star. Afterwards, Rosalina can be found on Starship Mario.

Enemies

Planets visited

Names in other languages

Language Name Meaning Notes
Japanese マスターオブギャラクシー[?]
Masutā obu gyarakushī
Master of Galaxy
Chinese 銀河之王[?]
Yínhézhīwáng
King of the galaxies
German Großmeister der Galaxien[?] Grandmaster of the galaxies
Spanish (NOE) La prueba perfecta[?] The perfect test

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