World 6-Fortress 2
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Level | |||
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World 6-![]() | |||
![]() | |||
Level code | World 6-Fortress 2 | ||
World | Ice Land | ||
Game | Super Mario Bros. 3 | ||
Time limit | 300 seconds | ||
Boss | Boom Boom | ||
Music track | Fortress BGM | ||
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World 6-Fortress 2 is the second fortress in Ice Land from Super Mario Bros. 3, and the ninth level in the world overall.
Layout
This level is a very simple level made mostly from Ice Blocks. It starts with a sliding Thwomp, a Boo, and a ? Block with a Super Leaf. Next, there are three more sliding Thwomps before a second ? Block with another Super Leaf. Next, there a few Roto-Discs, three more sliding Thwomps, another Boo, and a Warp Door which takes Mario to the boss, Boom Boom.
Enemies
Name | Count |
---|---|
![]() Thwomp |
7 (horizontal) |
![]() Boo |
2 |
![]() Roto-Disc |
4 |
![]() Boom Boom |
1 (boss) |
Level statistics
- Power-ups: 2 (Super Mushroom or Super Leaf)
- 1-Up Mushrooms: 0
- Secret areas: 0
Level map
Gallery
Notes
- World 6-
Fortress 2 has several unique palette values associated with it in the original Nintendo Entertainment System release; ? Blocks have black question marks, Thwomps have gray outlines, and Boom Boom uses a similar palette to the tan one reserved for vehicle stages, but with white details instead of the light tan ones. This is due to it using the ice tileset rather than the typical fortress tileset, similar to how World 2-
Fortress has a unique palette due to using the desert tileset.