Talk:Giga Bowser

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Revision as of 21:38, October 28, 2008 by Knife (talk | contribs) (→‎glitch?)
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Why doesn't the image work? Can anyone else see it? SaltyTalk! 22:29, 17 August 2006 (EDT)

I can see the picture. Paper Jorge 22:59, 17 August 2006 (EDT)

The problem was the file name was Image:Giga Bowser.PNG, not Image:Giga Bowser.png - case sensitive troubles. Apparently Paper Jorge's computer accepted either case, while some computers are more picky. ;) Wayoshi ( T·C·@ ) 23:57, 17 August 2006 (EDT)
Oh, hold on. The line you inserted was [[Image:Giga Bowser.PNG|thumb|(description)]]. When using the "thumb" function, you must specify a size in pixels... ok, no idea, but I'll work on it later. Wayoshi ( T·C·@ ) 00:00, 18 August 2006 (EDT)

Does Giga Bowser really belong in the template for new SSBB characters? That sounds ridiculous. -Dodo

Can you put the meele sprites also?--RapidRocker Brawl FC:4296-2708-0195 12:36, 30 November 2007 (EST)

Melee is a 3D game, there cannot be any official sprites. And unofficial ones are not of concern for this article. - Cobold (talk · contribs) 13:05, 30 November 2007 (EST)

glitch?

it says a glitch will cause giga bowser to be played untill you die is that true?


The preceding unsigned comment was added by Bassist2027 (talk).

I have heard no such thing. However, there are some glitches that revolve around Giga Bowser staying stuck in one frame (basically frozen) until his 14 seconds are up. Search "Giga Bowser glitch" and you should see a youtube video on what I'm talking about.

You could've also confused Giga Bowser for Gigalypuff (sp?), in which case there is a glitch to keep Jigglypuff his/her FS size. Knife (talk) 20:27, 24 October 2008 (EDT)

no on this page it says "....The duration of this move is very short, however there is a glitch that allows the player to remain as Giga Bowser until they self-destruct (cause themself to be KO'd)"

That information needs to be removed, unless someone can prove it. Knife (talk) 22:38, 28 October 2008 (EDT)