Jr.'s Jauntlet
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Jr.'s Jauntlet | |
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Appears in | Super Mario Party Jamboree |
Type | Showdown minigame |
Time limit | 5 seconds for the first nine rounds 20 seconds for the last round |
Jr.'s Jauntlet is a Showdown minigame in Super Mario Party Jamboree. It is centered around Bowser Jr., and it has four players complete a series of waves, most of which involve avoiding enemies, to earn points. "Jauntlet" is a pun on "gauntlet." Like other Showdown minigames, this minigame cannot be played in the Mario Party mode if Bowser Jr. is an active player character, though he can still be used in this minigame in Minigame Bay modes.
Introduction
The players look around aimlessly as Bowser Jr. flies in his Junior Clown Car onto the screen. He laughs and pushes a couple buttons on a remote he is holding, causing the floor of the minigame arena to turn on and surprise the players. Bowser Jr. then flies towards the players and summons various enemies.
Gameplay
In this minigame, four players must participate in ten bite-sized waves of events, most of them lasting for five seconds. Most waves involve players avoiding getting hit by enemies. Players earn a point for clearing each wave, and said waves may include:
- Biddybuds strolling in a rectangular pattern.
- A pair of Fire Bros throwing fireballs at the players.
- A Chain Chomp bouncing around the arena, like in the Chain Chomp event in Bowser's Block Battle.
- Two Spike Balls rolling around the arena.
- Several Bullet Bills flying in diagonal directions.
- Four Amps descending in the center, then moving to different corners to create a shockwave in the middle.
- Four chickens, who must be caught by the players, appearing in the arena.
- Six Grrrols appearing from the sides.
- Several Chargin' Chucks rushing on all sides.
- Two spiked rollers appearing in opposite corners on the left and right each, for four total.
- Six Broozers charging, three on each side.
- Four sets of Fuzzies appearing from all sides, then curving around to leave again.
- A pair of Hammer Bros raining hammers down on the arena.
- Several fruits falling on the arena, with players required to collect a specific one (grapes, bananas, etc.).
- Numerous Bob-ombs falling on the arena, ready to explode.
- Several Thwomps falling onto the arena.
- Several Peepas moving in a circle, like in the minigame Horror Harriers.
- Four Toadies catching the players. The players need to repeatedly press to escape the Toadies.
- A Shy Guy with five balloons appearing randomly in the arena. This event is unique from the others in that one point is awarded for each balloon popped.
The tenth and final wave is unique, as it involves Bowser Jr. himself. In this wave, he uses his Koopa Clown Car's mechanical boxing gloves to knock out the players, who have 20 seconds to avoid him. Players who survive the wave are awarded three points.
In Party Mode, the player who encountered Bowser Jr. on the board first to trigger the minigame is awarded three points at the start as an advantage.
The player with the most points at the end wins the minigame and receives Bowser Jr. as a Jamboree Buddy.
Controls
- – Move
- – Action
- – Punch
In-game text
Endure Bowser Jr.'s challenges to earn points. The player with the most points wins!
Names in other languages
Language | Name | Meaning | Notes |
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Spanish (NOA) | El multidesafío de Bowser Jr.[?] | Bowser Jr.'s Multi-Challenge | |
Spanish (NOE) | El multidesafío de Bowsy[1] | Bowser Jr.'s Multi-Challenge |
Trivia
- This minigame is one of the only two Showdown minigames where the respective Jamboree Buddy does not do their "character selected" pose when the minigame's title shows up: In Bowser Jr.'s case, he simply does a quick celebration. The other one is Luigi Rescue Operation, where Luigi shivers in fear.