Spin Jump, Get Dizzy
- “Stomp on enemies using only the Spin Jump without touching the ground to earn 1-Ups.”
- —In-game description
Spin Jump, Get Dizzy is a Special Challenge in New Super Mario Bros. U. The course takes place in a setting similar to Urchin Shoals, from Sparkling Waters. The name of this challenge is inspired by the Super Mario World 2: Yoshi's Island level Touch Fuzzy, Get Dizzy.
Objective
The player must get as many 1-Ups as possible by using the Spin Jump ability to jump on and stomp Goombrats and Paratroopas (using them as platforms to go up). Once the player exceeds ten thousand (10,000) points from jumping on enemies, any more enemies stomped will result in a 1-Up, which the player must collect at least 3 of to pass the challenge. If the player touches the ground or stomps on an enemy without using the Spin Jump, they automatically fail the challenge.
Difficulty
★★★☆☆
Medals
- Gold Medal: 14-Up
- Silver Medal: 7-Up
- Bronze Medal: 3-Up
Enemies
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スピンジャンプで くるくるアタック![?] Supin janpu de kurukuru atakku! |
Spinning attack with Spin Jump! | |
Chinese (simplified) | 利用旋转跳旋转攻击![?] Lìyòng Xuánzhuàn Tiào Xuánzhuàn Gōngjī! |
Spin attack using Spin Jump! | |
Chinese (traditional) | 利用旋轉跳進行迴旋攻擊![?] Lìyòng Xuánzhuàn Tiào Jìnxíng Huíxuán Gōngjī! |
Use Spin Jump to do spinning attack! | |
Italian | Piroette vertiginose[?] | Dizzyng pirouettes | |
Korean | 스핀 점프로 빙글빙글 어택![?] Seupin Jeompeuro Binggeul Binggeul Eotaek! |
Spinning Attack With Spin Jump! | |
Spanish | ¡Qué mareo![?] | How Dizzy! |