Lighthouse (Mario + Rabbids Sparks of Hope)
The lighthouse is a location in Mario + Rabbids Sparks of Hope, located on the planet Beacon Beach. When the heroes first arrive at Beacon Beach, Augie tells the heroes that a Darkmess Tentacle is on top of the lighthouse, which caused the sun to disappear, and caused rain. The lighthouse can only be accessed when the sun is out, so the Spark Twinkle uses its light powers to activate the lighthouse, allowing the heroes to enter. The heroes then make their way up the lighthouse, eventually reaching to the top, where the Darkmess Tentacle is. The heroes clear it out, and the sunny weather returns to Beacon Beach.
Layout
The inside of the lighthouse has many stairs in a spiral pattern, allowing the heroes to progress upward. A Flamin' Stooge and a Wildclaw are wandering inside the lighthouse, and will attack the heroes if they are near. There are a total of 5 floors.
First floor
The first floor has a blue pipe on the left side, leading to the Blue Coin Challenge, containing a Planet Coin, as well as the "Galactic Atlas, Beacon Beach" Memory. A Flamin' Stooge is present here, and must be defeated in a battle known as Light Your Fire to gain access to a Darkmess Egg to destroy a Darkmess Eye blocking the stairs to the next floor. After the battle, the Spark Aquanox joins the heroes.
Second floor
The second floor has two gates blocking the way. One gate blocks a yellow cube needed to unlock the second gate, which blocks the stairs. A block must be pushed onto a switch to open the first gate.
Third floor
The third floor contains a Wildclaw roaming around, and no other obstacles in the way.
Fourth floor
The fourth floor has another Darkmess Eye, which must be defeated by using a Darkmess Egg, as its Darkmess blocks the path of a block. The block must then be pushed onto a switch, which makes the other gate open.
Fifth floor
A door leads to the rooftop of the lighthouse.
Rooftop
The Darkmess Tentacle is here, and must be stopped in a battle known as A Light in the Darkmess. After the battle is cleared, the Spark Toxiquake joins the heroes on their adventure, and the sunshine is restored, making everyone happy. The heroes also obtain a Purified Darkmess Energy Crystal. A pipe connects to the entrance outside of the lighthouse, but is covered in Darkmess, and is only cleared after the Darkmess Tentacle is cleared.
Quests
Main quests
- Come Rain or Shine
- Light Your Fire (Flamin' Stooge battle)
- A Light in the Darkmess (Darkmess Tentacle battle)
Side-quests
Sparks encountered
- MRSOH Water Spark.png
Memories found here
- Galactic Atlas
- Beacon Beach
Enemies
- Flamin' Stooges
- Wildclaws
- Bob-ombs (Battles only)
- Stooges (Battles only)
Trivia
- Prior to version 1.2.2076427, a Flamin' Stooge was wandering around on the third floor. It has since been replaced by a Wildclaw.