Desert

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This article is about the desert world of Donkey Kong on the Game Boy. For other deserts in the Mario franchise, see Category:Deserts.
Desert
Desert on Super Game Boy
<< List of worlds >>

The Desert is the fifth world of the game Donkey Kong for the Game Boy. The Desert features an Egyptian setting with pyramids and tombs. Mario can use Super Hammers to break through walls in the tombs. The Desert stages increase the complexity of the puzzle elements in the game. In one stage, Mario has to take the key up several stories to the door, by only using ladders, roads and springs. The Desert has 12 stages.

Levels

Level Image Enemy species and obstacles greeted
Stage 5-1 Stage 5-1 of Donkey Kong for the Game Boy -
Stage 5-2 Stage 5-2 of Donkey Kong for the Game Boy Miira, Skeleton, Furafurawā
Stage 5-3 Stage 5-3 of Donkey Kong for the Game Boy Skeleton
Stage 5-4 Stage 5-4 of Donkey Kong for the Game Boy Donkey Kong
Stage 5-5 Stage 5-5 of Donkey Kong for the Game Boy Bowbows
Stage 5-6 Stage 5-6 of Donkey Kong for the Game Boy Donkey Kong Jr., Sairesu, Fireballs
Stage 5-7 Stage 5-7 of Donkey Kong for the Game Boy Arumajiron, cannons
Stage 5-8 Stage 5-8 of Donkey Kong on the Game Boy Donkey Kong, barrels, oil drums, Fireballs
Stage 5-9 Stage 5-9 of Donkey Kong for the Game Boy Kurasshā
Stage 5-10 Stage 5-10 of Donkey Kong for the Game Boy -
Stage 5-11 Stage 5-11 of Donkey Kong for the Game Boy Sukōpī
Stage 5-12 Stage 5-12 of Donkey Kong for the Game Boy Donkey Kong, Tsutan'ōmen

Enemies

Mario and Donkey Kong in the Desert

The following enemies appear in the Desert:

Names in other languages

Language Name Meaning Notes
Japanese 砂漠[1]
Sabaku
Desert
Dutch Woestijn[2] Desert
Spanish Desierto[?] Desert

References

  1. ^ Game Boy Donkey Kong Japanese instruction booklet, pages 1 & 15.
  2. ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 14: "Gebieden".