Hop, Drop, and Roll
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Template:Minigame-infobox Hop, Drop, and Roll is a 1-vs.-2 or 3 minigame appearing in Mario Party 10. Its name is a pun on the phrase "stop, drop, and roll."
Gameplay
The players are set in a castle. The rivals must survive for as long as they can, while the solo player must eliminate the rivals as fast as they can. Grrrols spawn every three seconds, but the solo player commands when Bullet Bills are fired. Any player that hits a Grrrol or Bullet Bill gets eliminated. If the solo player manages to eliminate all the rivals within 30 seconds, the solo player wins. If at least one rival survives for the entire 30 seconds, the rivals win.
Controls
Solo (1 player)
- − Activate Bill Blasters
Rivals (2 or 3 players)
- − Move
- − Jump
In-game description
Solo Player: Press to attack with Bullet Bills! - Rivals: Use to jump out of the way!
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ごろごろゴロー[?] Gorogoro Gorō |
Rolling Grrrol | |
Dutch | Grrols op hol[?] | Grrrol stampeding | |
German | Auswichmanöver[?] | Dodging Manoeuvre | |
Italian | A destra e a manca[?] | To the right and left | |
Portuguese | Entre Canhões e Picos[?] | Between Cannons and Spikes | |
Spanish | A diestro y siniestro[?] | Every Which Way |