Desert
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- This article is about the desert world of Donkey Kong on the Game Boy. For other deserts in the Mario franchise, see Category:Deserts.
Template:Worldbox The Desert is the fifth world of the game Donkey Kong for the Game Boy. The Desert features an Egyptian setting with pyramids and tombs. Mario can use Super Hammers to break through walls in the tombs. The Desert stages increase the complexity of the puzzle elements in the game. In one stage, Mario has to take the Key up several stories to the door, by only using Ladders, Roads and Springs. The Desert has 12 stages.
Enemies
The following enemies appear in the Desert:
Levels
Level | Enemy species and obstacles greeted |
---|---|
Stage 5-1 | - |
Stage 5-2 | Miira, Skeleton, Furafurawā |
Stage 5-3 | Skeleton |
Stage 5-4 | Donkey Kong |
Stage 5-5 | Bowbow |
Stage 5-6 | Donkey Kong Jr., Sairesu, Fire |
Stage 5-7 | Arumajiron, cannons |
Stage 5-8 | Donkey Kong, barrels, Oil Drums, Fire |
Stage 5-9 | Kurasshā |
Stage 5-10 | - |
Stage 5-11 | Sukōpī |
Stage 5-12 | Donkey Kong, Tsutan'ōmen |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 砂漠[1] Sabaku |
Desert | |
Dutch | Woestijn[2] | Desert | |
Spanish | Desierto[?] | Desert |
References
- ^ Game Boy Donkey Kong Japanese instruction booklet, pages 1 & 15.
- ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 14: "Gebieden".
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |